blob: e92567e7bada5fbb0d6bbb0726c906e58a75472f [file] [log] [blame]
40 instructions
[immutable slots]
i0 = 0x40A00000 (5.0)
i1 = 0x41880000 (17.0)
i2 = 0x42180000 (38.0)
i3 = 0x428C0000 (70.0)
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
copy_4_uniforms inputA = testMatrix4x4(0..3)
copy_4_uniforms inputB = testMatrix4x4(4..7)
copy_slot_unmasked $0 = inputA(0)
copy_slot_unmasked $1 = inputB(0)
mul_float $0 *= $1
cmpeq_imm_float $0 = equal($0, 0x40A00000 (5.0))
copy_2_slots_unmasked $1..2 = inputA(0..1)
copy_2_slots_unmasked $3..4 = inputB(0..1)
dot_2_floats $1 = dot($1..2, $3..4)
cmpeq_imm_float $1 = equal($1, 0x41880000 (17.0))
bitwise_and_int $0 &= $1
copy_3_slots_unmasked $1..3 = inputA(0..2)
copy_3_slots_unmasked $4..6 = inputB(0..2)
dot_3_floats $1 = dot($1..3, $4..6)
cmpeq_imm_float $1 = equal($1, 0x42180000 (38.0))
bitwise_and_int $0 &= $1
copy_4_slots_unmasked $1..4 = inputA
copy_4_slots_unmasked $5..8 = inputB
dot_4_floats $1 = dot($1..4, $5..8)
cmpeq_imm_float $1 = equal($1, 0x428C0000 (70.0))
bitwise_and_int $0 &= $1
copy_constant $1 = 0x40A00000 (5.0)
cmpeq_imm_float $1 = equal($1, 0x40A00000 (5.0))
bitwise_and_int $0 &= $1
copy_constant $1 = 0x41880000 (17.0)
cmpeq_imm_float $1 = equal($1, 0x41880000 (17.0))
bitwise_and_int $0 &= $1
copy_constant $1 = 0x42180000 (38.0)
cmpeq_imm_float $1 = equal($1, 0x42180000 (38.0))
bitwise_and_int $0 &= $1
copy_constant $1 = 0x428C0000 (70.0)
cmpeq_imm_float $1 = equal($1, 0x428C0000 (70.0))
bitwise_and_int $0 &= $1
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_uniforms $4..7 = colorRed
copy_4_uniforms $8..11 = colorGreen
mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
load_src src.rgba = $0..3