| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| row_major float4x4 _7_testMatrix4x4 : packoffset(c0); |
| float4 _7_colorGreen : packoffset(c4); |
| float4 _7_colorRed : packoffset(c5); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _22) |
| { |
| float4 inputA = _7_testMatrix4x4[0]; |
| float4 inputB = _7_testMatrix4x4[1]; |
| float4 expected = float4(5.0f, 17.0f, 38.0f, 70.0f); |
| bool _56 = false; |
| if ((_7_testMatrix4x4[0].x * _7_testMatrix4x4[1].x) == 5.0f) |
| { |
| _56 = dot(_7_testMatrix4x4[0].xy, _7_testMatrix4x4[1].xy) == 17.0f; |
| } |
| else |
| { |
| _56 = false; |
| } |
| bool _64 = false; |
| if (_56) |
| { |
| _64 = dot(_7_testMatrix4x4[0].xyz, _7_testMatrix4x4[1].xyz) == 38.0f; |
| } |
| else |
| { |
| _64 = false; |
| } |
| bool _69 = false; |
| if (_64) |
| { |
| _69 = dot(_7_testMatrix4x4[0], _7_testMatrix4x4[1]) == 70.0f; |
| } |
| else |
| { |
| _69 = false; |
| } |
| bool _73 = false; |
| if (_69) |
| { |
| _73 = true; |
| } |
| else |
| { |
| _73 = false; |
| } |
| bool _76 = false; |
| if (_73) |
| { |
| _76 = true; |
| } |
| else |
| { |
| _76 = false; |
| } |
| bool _79 = false; |
| if (_76) |
| { |
| _79 = true; |
| } |
| else |
| { |
| _79 = false; |
| } |
| bool _82 = false; |
| if (_79) |
| { |
| _82 = true; |
| } |
| else |
| { |
| _82 = false; |
| } |
| float4 _83 = 0.0f.xxxx; |
| if (_82) |
| { |
| _83 = _7_colorGreen; |
| } |
| else |
| { |
| _83 = _7_colorRed; |
| } |
| return _83; |
| } |
| |
| void frag_main() |
| { |
| float2 _18 = 0.0f.xx; |
| sk_FragColor = main(_18); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |