blob: c9e389693285c7c5ad178abd1644d47f9cb8ac45 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _7_pos1 : packoffset(c0);
float4 _7_pos2 : packoffset(c1);
float4 _7_colorGreen : packoffset(c2);
float4 _7_colorRed : packoffset(c3);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _21)
{
float4 expected = float4(3.0f, 3.0f, 5.0f, 13.0f);
bool _53 = false;
if (distance(_7_pos1.x, _7_pos2.x) == 3.0f)
{
_53 = distance(_7_pos1.xy, _7_pos2.xy) == 3.0f;
}
else
{
_53 = false;
}
bool _65 = false;
if (_53)
{
_65 = distance(_7_pos1.xyz, _7_pos2.xyz) == 5.0f;
}
else
{
_65 = false;
}
bool _74 = false;
if (_65)
{
_74 = distance(_7_pos1, _7_pos2) == 13.0f;
}
else
{
_74 = false;
}
bool _78 = false;
if (_74)
{
_78 = true;
}
else
{
_78 = false;
}
bool _81 = false;
if (_78)
{
_81 = true;
}
else
{
_81 = false;
}
bool _84 = false;
if (_81)
{
_84 = true;
}
else
{
_84 = false;
}
bool _87 = false;
if (_84)
{
_87 = true;
}
else
{
_87 = false;
}
float4 _88 = 0.0f.xxxx;
if (_87)
{
_88 = _7_colorGreen;
}
else
{
_88 = _7_colorRed;
}
return _88;
}
void frag_main()
{
float2 _17 = 0.0f.xx;
sk_FragColor = main(_17);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}