| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f32>, |
| }; |
| struct _GlobalUniforms { |
| testMatrix3x3: mat3x3<f32>, |
| colorGreen: vec4<f32>, |
| colorRed: vec4<f32>, |
| }; |
| @binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; |
| fn _skslMain(_skParam0: vec2<f32>) -> vec4<f32> { |
| { |
| const expected1: vec3<f32> = vec3<f32>(-3.0, 6.0, -3.0); |
| const expected2: vec3<f32> = vec3<f32>(6.0, -12.0, 6.0); |
| let _skTemp0 = cross(_globalUniforms.testMatrix3x3[0], _globalUniforms.testMatrix3x3[1]); |
| let _skTemp1 = cross(_globalUniforms.testMatrix3x3[2], _globalUniforms.testMatrix3x3[0]); |
| return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>(all(_skTemp0 == expected1) && all(_skTemp1 == expected2))); |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); |
| return _stageOut; |
| } |