blob: 197ae52545a688ab427dab88204e41cd5727f201 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
row_major float3x3 _7_testMatrix3x3 : packoffset(c0);
float4 _7_colorGreen : packoffset(c3);
float4 _7_colorRed : packoffset(c4);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _23)
{
float3 _27 = cross(_7_testMatrix3x3[0], _7_testMatrix3x3[1]);
bool _59 = false;
if (all(bool3(_27.x == float3(-3.0f, 6.0f, -3.0f).x, _27.y == float3(-3.0f, 6.0f, -3.0f).y, _27.z == float3(-3.0f, 6.0f, -3.0f).z)))
{
float3 _47 = cross(_7_testMatrix3x3[2], _7_testMatrix3x3[0]);
_59 = all(bool3(_47.x == float3(6.0f, -12.0f, 6.0f).x, _47.y == float3(6.0f, -12.0f, 6.0f).y, _47.z == float3(6.0f, -12.0f, 6.0f).z));
}
else
{
_59 = false;
}
float4 _60 = 0.0f.xxxx;
if (_59)
{
_60 = _7_colorGreen;
}
else
{
_60 = _7_colorRed;
}
return _60;
}
void frag_main()
{
float2 _19 = 0.0f.xx;
sk_FragColor = main(_19);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}