| load("//bazel:skia_rules.bzl", "exports_files_legacy", "generate_cpp_files_for_headers", "select_multi", "skia_filegroup") |
| |
| package( |
| default_applicable_licenses = ["//:license"], |
| ) |
| |
| licenses(["notice"]) |
| |
| exports_files_legacy() |
| |
| # In separate group for mapping to //gn/gpu.gni:skia_shared_gpu_sources. |
| skia_filegroup( |
| name = "shared_public_hdrs", |
| srcs = [ |
| "GpuTypes.h", |
| "MutableTextureState.h", |
| "ShaderErrorHandler.h", |
| ], |
| ) |
| |
| skia_filegroup( |
| name = "public_hdrs", |
| srcs = [ |
| "GrBackendSemaphore.h", |
| "GrBackendSurface.h", |
| "GrContextOptions.h", |
| "GrContextThreadSafeProxy.h", |
| "GrDirectContext.h", |
| "GrDriverBugWorkarounds.h", |
| "GrDriverBugWorkaroundsAutogen.h", |
| "GrRecordingContext.h", |
| "GrTypes.h", |
| "GrYUVABackendTextures.h", |
| "//include/gpu/mock:public_hdrs", |
| # TODO(egdaniel, kjlubick) GrGLTypes.h is used unconditionally by GrBackendSemaphore.h |
| "//include/gpu/gl:public_hdrs", |
| ":shared_public_hdrs", |
| "//include/gpu/ganesh:public_hdrs", |
| ] + select_multi( |
| { |
| "//src/gpu:vulkan_ganesh": ["//include/gpu/vk:public_hdrs"], |
| "//src/gpu:metal_ganesh": ["//include/gpu/mtl:public_hdrs"], |
| # TODO(kjlubick) d3d backend |
| }, |
| ), |
| visibility = ["//include:__pkg__"], |
| ) |
| |
| skia_filegroup( |
| name = "ganesh_hdrs", |
| srcs = [ |
| "GrBackendSemaphore.h", |
| "GrBackendSurface.h", |
| "GrContextOptions.h", |
| "GrContextThreadSafeProxy.h", |
| "GrDirectContext.h", |
| "GrDriverBugWorkarounds.h", |
| "GrDriverBugWorkaroundsAutogen.h", |
| "GrRecordingContext.h", |
| "GrTypes.h", |
| "GrYUVABackendTextures.h", |
| ":shared_public_hdrs", |
| ], |
| visibility = ["//src/gpu/ganesh:__subpackages__"], |
| ) |
| |
| skia_filegroup( |
| name = "shared_gpu_hdrs", |
| srcs = [ |
| "GpuTypes.h", |
| "GrTypes.h", # TODO(kjlubick, egdaniel) Tesselation.h uses GR_MAKE_BITFIELD_CLASS_OPS |
| "MutableTextureState.h", |
| "ShaderErrorHandler.h", |
| ], |
| visibility = ["//src/gpu:__pkg__"], |
| ) |
| |
| generate_cpp_files_for_headers( |
| name = "headers_to_compile", |
| headers = [ |
| "GrTypes.h", |
| "MutableTextureState.h", |
| ], |
| ) |