| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_PrecompileBasePriv_DEFINED |
| #define skgpu_graphite_PrecompileBasePriv_DEFINED |
| |
| #include "src/gpu/graphite/Precompile.h" |
| |
| namespace skgpu::graphite { |
| |
| /** Class that exposes methods to PrecompileBase that are only intended for use internal to Skia. |
| This class is purely a privileged window into PrecompileBase. It should never have additional |
| data members or virtual methods. */ |
| class PrecompileBasePriv { |
| public: |
| bool isALocalMatrixShader() const { |
| return fPrecompileBase->isALocalMatrixShader(); |
| } |
| |
| void addToKey(const KeyContext& keyContext, |
| PaintParamsKeyBuilder* builder, |
| PipelineDataGatherer* gatherer, |
| int desiredCombination) const { |
| fPrecompileBase->addToKey(keyContext, builder, gatherer, desiredCombination); |
| } |
| |
| private: |
| friend class PrecompileBase; // to construct/copy this type. |
| |
| explicit PrecompileBasePriv(PrecompileBase* precompileBase) |
| : fPrecompileBase(precompileBase) { |
| } |
| |
| PrecompileBasePriv& operator=(const PrecompileBasePriv&) = delete; |
| |
| // No taking addresses of this type. |
| const PrecompileBasePriv* operator&() const; |
| PrecompileBasePriv *operator&(); |
| |
| PrecompileBase* fPrecompileBase; |
| }; |
| |
| inline PrecompileBasePriv PrecompileBase::priv() { return PrecompileBasePriv(this); } |
| |
| // NOLINTNEXTLINE(readability-const-return-type) |
| inline const PrecompileBasePriv PrecompileBase::priv() const { |
| return PrecompileBasePriv(const_cast<PrecompileBase *>(this)); |
| } |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_PrecompileBasePriv_DEFINED |