| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrRect_DEFINED |
| #define GrRect_DEFINED |
| |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkTypes.h" |
| |
| /** Returns true if the rectangles have a nonzero area of overlap. It assumed that rects can be |
| infinitely small but not "inverted". */ |
| static inline bool GrRectsOverlap(const SkRect& a, const SkRect& b) { |
| // See skbug.com/6607 about the isFinite() checks. |
| SkASSERT(!a.isFinite() || (a.fLeft <= a.fRight && a.fTop <= a.fBottom)); |
| SkASSERT(!b.isFinite() || (b.fLeft <= b.fRight && b.fTop <= b.fBottom)); |
| return a.fRight > b.fLeft && a.fBottom > b.fTop && b.fRight > a.fLeft && b.fBottom > a.fTop; |
| } |
| |
| /** Returns true if the rectangles overlap or share an edge or corner. It assumed that rects can be |
| infinitely small but not "inverted". */ |
| static inline bool GrRectsTouchOrOverlap(const SkRect& a, const SkRect& b) { |
| // See skbug.com/6607 about the isFinite() checks. |
| SkASSERT(!a.isFinite() || (a.fLeft <= a.fRight && a.fTop <= a.fBottom)); |
| SkASSERT(!b.isFinite() || (b.fLeft <= b.fRight && b.fTop <= b.fBottom)); |
| return a.fRight >= b.fLeft && a.fBottom >= b.fTop && b.fRight >= a.fLeft && b.fBottom >= a.fTop; |
| } |
| |
| /** |
| * Apply the transform from 'inRect' to 'outRect' to each point in 'inPts', storing the mapped point |
| * into the parallel index of 'outPts'. |
| */ |
| static inline void GrMapRectPoints(const SkRect& inRect, const SkRect& outRect, |
| const SkPoint inPts[], SkPoint outPts[], int ptCount) { |
| SkMatrix::RectToRect(inRect, outRect).mapPoints(outPts, inPts, ptCount); |
| } |
| |
| /** |
| * Clips the srcRect and the dstPoint to the bounds of the srcSize and dstSize respectively. Returns |
| * true if the srcRect and dstRect intersect the srcRect and dst rect (dstPoint with srcRect |
| * width/height). Returns false otherwise. The clipped values are stored back into 'dstPoint' |
| * and 'srcRect' |
| */ |
| static inline bool GrClipSrcRectAndDstPoint(const SkISize& dstSize, |
| SkIPoint* dstPoint, |
| const SkISize& srcSize, |
| SkIRect* srcRect) { |
| // clip the left edge to src and dst bounds, adjusting dstPoint if necessary |
| if (srcRect->fLeft < 0) { |
| dstPoint->fX -= srcRect->fLeft; |
| srcRect->fLeft = 0; |
| } |
| if (dstPoint->fX < 0) { |
| srcRect->fLeft -= dstPoint->fX; |
| dstPoint->fX = 0; |
| } |
| |
| // clip the top edge to src and dst bounds, adjusting dstPoint if necessary |
| if (srcRect->fTop < 0) { |
| dstPoint->fY -= srcRect->fTop; |
| srcRect->fTop = 0; |
| } |
| if (dstPoint->fY < 0) { |
| srcRect->fTop -= dstPoint->fY; |
| dstPoint->fY = 0; |
| } |
| |
| // clip the right edge to the src and dst bounds. |
| if (srcRect->fRight > srcSize.width()) { |
| srcRect->fRight = srcSize.width(); |
| } |
| if (dstPoint->fX + srcRect->width() > dstSize.width()) { |
| srcRect->fRight = srcRect->fLeft + dstSize.width() - dstPoint->fX; |
| } |
| |
| // clip the bottom edge to the src and dst bounds. |
| if (srcRect->fBottom > srcSize.height()) { |
| srcRect->fBottom = srcSize.height(); |
| } |
| if (dstPoint->fY + srcRect->height() > dstSize.height()) { |
| srcRect->fBottom = srcRect->fTop + dstSize.height() - dstPoint->fY; |
| } |
| |
| // The above clipping steps may have inverted the rect if it didn't intersect either the src or |
| // dst bounds. |
| return !srcRect->isEmpty(); |
| } |
| |
| #endif |