| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKIASL_TYPE |
| #define SKIASL_TYPE |
| |
| #include "src/sksl/SkSLPosition.h" |
| #include "src/sksl/SkSLUtil.h" |
| #include "src/sksl/ir/SkSLModifiers.h" |
| #include "src/sksl/ir/SkSLSymbol.h" |
| #include "src/sksl/spirv.h" |
| #include <climits> |
| #include <vector> |
| #include <memory> |
| |
| namespace SkSL { |
| |
| class Context; |
| |
| /** |
| * Represents a type, such as int or float4. |
| */ |
| class Type : public Symbol { |
| public: |
| struct Field { |
| Field(Modifiers modifiers, StringFragment name, const Type* type) |
| : fModifiers(modifiers) |
| , fName(name) |
| , fType(std::move(type)) {} |
| |
| const String description() const { |
| return fType->displayName() + " " + fName + ";"; |
| } |
| |
| Modifiers fModifiers; |
| StringFragment fName; |
| const Type* fType; |
| }; |
| |
| enum Kind { |
| kArray_Kind, |
| kEnum_Kind, |
| kGeneric_Kind, |
| kNullable_Kind, |
| kMatrix_Kind, |
| kOther_Kind, |
| kSampler_Kind, |
| kSeparateSampler_Kind, |
| kScalar_Kind, |
| kStruct_Kind, |
| kTexture_Kind, |
| kVector_Kind |
| }; |
| |
| enum NumberKind { |
| kFloat_NumberKind, |
| kSigned_NumberKind, |
| kUnsigned_NumberKind, |
| kNonnumeric_NumberKind |
| }; |
| |
| // Create an "other" (special) type with the given name. These types cannot be directly |
| // referenced from user code. |
| Type(const char* name) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(name) |
| , fTypeKind(kOther_Kind) |
| , fNumberKind(kNonnumeric_NumberKind) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create an "other" (special) type that supports field access. |
| Type(const char* name, std::vector<Field> fields) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(name) |
| , fTypeKind(kOther_Kind) |
| , fNumberKind(kNonnumeric_NumberKind) |
| , fFields(std::move(fields)) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a simple type. |
| Type(String name, Kind kind) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(std::move(name)) |
| , fTypeKind(kind) |
| , fNumberKind(kNonnumeric_NumberKind) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a generic type which maps to the listed types. |
| Type(const char* name, std::vector<const Type*> types) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(name) |
| , fTypeKind(kGeneric_Kind) |
| , fNumberKind(kNonnumeric_NumberKind) |
| , fCoercibleTypes(std::move(types)) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a struct type with the given fields. |
| Type(int offset, String name, std::vector<Field> fields) |
| : INHERITED(offset, kType_Kind, StringFragment()) |
| , fNameString(std::move(name)) |
| , fTypeKind(kStruct_Kind) |
| , fNumberKind(kNonnumeric_NumberKind) |
| , fFields(std::move(fields)) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a scalar type. |
| Type(const char* name, NumberKind numberKind, int priority, bool highPrecision = false) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(name) |
| , fTypeKind(kScalar_Kind) |
| , fNumberKind(numberKind) |
| , fPriority(priority) |
| , fColumns(1) |
| , fRows(1) |
| , fHighPrecision(highPrecision) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a scalar type which can be coerced to the listed types. |
| Type(const char* name, |
| NumberKind numberKind, |
| int priority, |
| std::vector<const Type*> coercibleTypes) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(name) |
| , fTypeKind(kScalar_Kind) |
| , fNumberKind(numberKind) |
| , fPriority(priority) |
| , fCoercibleTypes(std::move(coercibleTypes)) |
| , fColumns(1) |
| , fRows(1) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a nullable type. |
| Type(String name, Kind kind, const Type& componentType) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(std::move(name)) |
| , fTypeKind(kind) |
| , fNumberKind(kNonnumeric_NumberKind) |
| , fComponentType(&componentType) |
| , fColumns(1) |
| , fRows(1) |
| , fDimensions(SpvDim1D) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a vector type. |
| Type(const char* name, const Type& componentType, int columns) |
| : Type(name, kVector_Kind, componentType, columns) {} |
| |
| // Create a vector or array type. |
| Type(String name, Kind kind, const Type& componentType, int columns) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(std::move(name)) |
| , fTypeKind(kind) |
| , fNumberKind(kNonnumeric_NumberKind) |
| , fComponentType(&componentType) |
| , fColumns(columns) |
| , fRows(1) |
| , fDimensions(SpvDim1D) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a matrix type. |
| Type(const char* name, const Type& componentType, int columns, int rows) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(name) |
| , fTypeKind(kMatrix_Kind) |
| , fNumberKind(kNonnumeric_NumberKind) |
| , fComponentType(&componentType) |
| , fColumns(columns) |
| , fRows(rows) |
| , fDimensions(SpvDim1D) { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a texture type. |
| Type(const char* name, SpvDim_ dimensions, bool isDepth, bool isArrayed, bool isMultisampled, |
| bool isSampled) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(name) |
| , fTypeKind(kTexture_Kind) |
| , fNumberKind(kNonnumeric_NumberKind) |
| , fDimensions(dimensions) |
| , fIsDepth(isDepth) |
| , fIsArrayed(isArrayed) |
| , fIsMultisampled(isMultisampled) |
| , fIsSampled(isSampled) |
| { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| // Create a sampler type. |
| Type(const char* name, const Type& textureType) |
| : INHERITED(-1, kType_Kind, StringFragment()) |
| , fNameString(name) |
| , fTypeKind(kSampler_Kind) |
| , fNumberKind(kNonnumeric_NumberKind) |
| , fDimensions(textureType.dimensions()) |
| , fIsDepth(textureType.isDepth()) |
| , fIsArrayed(textureType.isArrayed()) |
| , fIsMultisampled(textureType.isMultisampled()) |
| , fIsSampled(textureType.isSampled()) |
| , fTextureType(&textureType) |
| { |
| fName.fChars = fNameString.c_str(); |
| fName.fLength = fNameString.size(); |
| } |
| |
| const String& name() const { |
| return fNameString; |
| } |
| |
| const String displayName() const { |
| if (fNameString == "$floatLiteral") { |
| return "float"; |
| } |
| if (fNameString == "$intLiteral") { |
| return "int"; |
| } |
| return fNameString; |
| } |
| |
| String description() const override { |
| return this->displayName(); |
| } |
| |
| bool operator==(const Type& other) const { |
| return fName == other.fName; |
| } |
| |
| bool operator!=(const Type& other) const { |
| return fName != other.fName; |
| } |
| |
| /** |
| * Returns the category (scalar, vector, matrix, etc.) of this type. |
| */ |
| Kind kind() const { |
| return fTypeKind; |
| } |
| |
| /** |
| * Returns true if this is a numeric scalar type. |
| */ |
| bool isNumber() const { |
| return fNumberKind != kNonnumeric_NumberKind; |
| } |
| |
| /** |
| * Returns true if this is a floating-point scalar type (float or half). |
| */ |
| bool isFloat() const { |
| return fNumberKind == kFloat_NumberKind; |
| } |
| |
| /** |
| * Returns true if this is a signed scalar type (int or short). |
| */ |
| bool isSigned() const { |
| return fNumberKind == kSigned_NumberKind; |
| } |
| |
| /** |
| * Returns true if this is an unsigned scalar type (uint or ushort). |
| */ |
| bool isUnsigned() const { |
| return fNumberKind == kUnsigned_NumberKind; |
| } |
| |
| /** |
| * Returns true if this is a signed or unsigned integer. |
| */ |
| bool isInteger() const { |
| return isSigned() || isUnsigned(); |
| } |
| |
| /** |
| * Returns the "priority" of a number type, in order of float > half > int > short. |
| * When operating on two number types, the result is the higher-priority type. |
| */ |
| int priority() const { |
| return fPriority; |
| } |
| |
| /** |
| * Returns true if an instance of this type can be freely coerced (implicitly converted) to |
| * another type. |
| */ |
| bool canCoerceTo(const Type& other) const { |
| return coercionCost(other) != INT_MAX; |
| } |
| |
| /** |
| * Determines the "cost" of coercing (implicitly converting) this type to another type. The cost |
| * is a number with no particular meaning other than that lower costs are preferable to higher |
| * costs. Returns INT_MAX if the coercion is not possible. |
| */ |
| int coercionCost(const Type& other) const; |
| |
| /** |
| * For matrices and vectors, returns the type of individual cells (e.g. mat2 has a component |
| * type of kFloat_Type). For all other types, causes an SkASSERTion failure. |
| */ |
| const Type& componentType() const { |
| SkASSERT(fComponentType); |
| return *fComponentType; |
| } |
| |
| /** |
| * For texturesamplers, returns the type of texture it samples (e.g., sampler2D has |
| * a texture type of texture2D). |
| */ |
| const Type& textureType() const { |
| SkASSERT(fTextureType); |
| return *fTextureType; |
| } |
| |
| /** |
| * For nullable types, returns the base type, otherwise returns the type itself. |
| */ |
| const Type& nonnullable() const { |
| if (fTypeKind == kNullable_Kind) { |
| return this->componentType(); |
| } |
| return *this; |
| } |
| |
| /** |
| * For matrices and vectors, returns the number of columns (e.g. both mat3 and float3return 3). |
| * For scalars, returns 1. For arrays, returns either the size of the array (if known) or -1. |
| * For all other types, causes an SkASSERTion failure. |
| */ |
| int columns() const { |
| SkASSERT(fTypeKind == kScalar_Kind || fTypeKind == kVector_Kind || |
| fTypeKind == kMatrix_Kind || fTypeKind == kArray_Kind); |
| return fColumns; |
| } |
| |
| /** |
| * For matrices, returns the number of rows (e.g. mat2x4 returns 4). For vectors and scalars, |
| * returns 1. For all other types, causes an SkASSERTion failure. |
| */ |
| int rows() const { |
| SkASSERT(fRows > 0); |
| return fRows; |
| } |
| |
| const std::vector<Field>& fields() const { |
| SkASSERT(fTypeKind == kStruct_Kind || fTypeKind == kOther_Kind); |
| return fFields; |
| } |
| |
| /** |
| * For generic types, returns the types that this generic type can substitute for. For other |
| * types, returns a list of other types that this type can be coerced into. |
| */ |
| const std::vector<const Type*>& coercibleTypes() const { |
| SkASSERT(fCoercibleTypes.size() > 0); |
| return fCoercibleTypes; |
| } |
| |
| SpvDim_ dimensions() const { |
| SkASSERT(kSampler_Kind == fTypeKind || kTexture_Kind == fTypeKind); |
| return fDimensions; |
| } |
| |
| bool isDepth() const { |
| SkASSERT(kSampler_Kind == fTypeKind || kTexture_Kind == fTypeKind); |
| return fIsDepth; |
| } |
| |
| bool isArrayed() const { |
| SkASSERT(kSampler_Kind == fTypeKind || kTexture_Kind == fTypeKind); |
| return fIsArrayed; |
| } |
| |
| bool isMultisampled() const { |
| SkASSERT(kSampler_Kind == fTypeKind || kTexture_Kind == fTypeKind); |
| return fIsMultisampled; |
| } |
| |
| bool isSampled() const { |
| SkASSERT(kSampler_Kind == fTypeKind || kTexture_Kind == fTypeKind); |
| return fIsSampled; |
| } |
| |
| bool highPrecision() const { |
| if (fComponentType) { |
| return fComponentType->highPrecision(); |
| } |
| return fHighPrecision; |
| } |
| |
| /** |
| * Returns the corresponding vector or matrix type with the specified number of columns and |
| * rows. |
| */ |
| const Type& toCompound(const Context& context, int columns, int rows) const; |
| |
| private: |
| typedef Symbol INHERITED; |
| |
| String fNameString; |
| Kind fTypeKind; |
| // always kNonnumeric_NumberKind for non-scalar values |
| NumberKind fNumberKind; |
| int fPriority = -1; |
| const Type* fComponentType = nullptr; |
| std::vector<const Type*> fCoercibleTypes; |
| int fColumns = -1; |
| int fRows = -1; |
| std::vector<Field> fFields; |
| SpvDim_ fDimensions = SpvDim1D; |
| bool fIsDepth = false; |
| bool fIsArrayed = false; |
| bool fIsMultisampled = false; |
| bool fIsSampled = false; |
| bool fHighPrecision = false; |
| const Type* fTextureType = nullptr; |
| }; |
| |
| } // namespace |
| |
| #endif |