blob: 987447cb616f21a90285736235c35171efd61e26 [file] [log] [blame]
/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/text/StrikeForGPU.h"
#include "include/private/chromium/SkChromeRemoteGlyphCache.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkStrikeCache.h"
#include "src/core/SkWriteBuffer.h"
namespace sktext {
// -- StrikeRef ------------------------------------------------------------------------------------
StrikeRef::StrikeRef(sk_sp<SkStrike>&& strike) : fStrike{std::move(strike)} {
SkASSERT(std::get<sk_sp<SkStrike>>(fStrike) != nullptr);
}
StrikeRef::StrikeRef(StrikeForGPU* strike) : fStrike {strike} {
SkASSERT(std::get<StrikeForGPU*>(fStrike) != nullptr);
}
StrikeRef::StrikeRef(StrikeRef&&) = default;
StrikeRef& StrikeRef::operator=(StrikeRef&&) = default;
void StrikeRef::flatten(SkWriteBuffer& buffer) const {
if (std::holds_alternative<std::monostate>(fStrike)) {
SK_ABORT("Can't flatten. getStrikeAndSetToNullptr has already been called.");
}
if (const sk_sp<SkStrike>* strikePtr = std::get_if<sk_sp<SkStrike>>(&fStrike)) {
(*strikePtr)->getDescriptor().flatten(buffer);
} else if (StrikeForGPU*const* GPUstrikePtr = std::get_if<StrikeForGPU*>(&fStrike)) {
(*GPUstrikePtr)->getDescriptor().flatten(buffer);
}
}
std::optional<StrikeRef> StrikeRef::MakeFromBuffer(SkReadBuffer& buffer,
const SkStrikeClient* client) {
auto descriptor = SkAutoDescriptor::MakeFromBuffer(buffer);
if (!buffer.validate(descriptor.has_value())) {
return std::nullopt;
}
// If there is a client, then this from a different process. Translate the typeface id from
// that process to this process.
if (client != nullptr) {
if (!client->translateTypefaceID(&descriptor.value())) {
return std::nullopt;
}
}
sk_sp<SkStrike> strike = SkStrikeCache::GlobalStrikeCache()->findStrike(*descriptor->getDesc());
if (!buffer.validate(strike != nullptr)) {
return std::nullopt;
}
return StrikeRef{std::move(strike)};
}
sk_sp<SkStrike> StrikeRef::getStrikeAndSetToNullptr() {
if (std::holds_alternative<sk_sp<SkStrike>>(fStrike)) {
// Force a copy out of the variant because there is no more efficient way to do it.
sk_sp<SkStrike> strike = std::get<sk_sp<SkStrike>>(fStrike);
fStrike = std::monostate();
return strike;
}
return nullptr;
}
StrikeForGPU* StrikeRef::asStrikeForGPU() {
if (sk_sp<SkStrike>* skStrike = std::get_if<sk_sp<SkStrike>>(&fStrike)) {
return skStrike->get();
} else if (StrikeForGPU** remoteStrike = std::get_if<StrikeForGPU*>(&fStrike)) {
return *remoteStrike;
}
SK_ABORT("Variant must be sk_sp<SkStrike> or StrikeForGPU*.");
}
} // namespace sktext