| uniform half4 testInputs; |
| uniform half4 colorGreen, colorRed; |
| |
| half4 main(float2 coords) { |
| half4 expectedA = half4(-1, 0, 0.75, 1); |
| |
| const half4 clampLow = half4(-1, -2, -2, 1); |
| const half4 constVal = half4(-1.25, 0, 0.75, 2.25); |
| half4 expectedB = half4(-1, 0, 0.5, 2.25); |
| const half4 clampHigh = half4( 1, 2, 0.5, 3); |
| |
| return (clamp(testInputs.x, -1, 1) == expectedA.x && |
| clamp(testInputs.xy, -1, 1) == expectedA.xy && |
| clamp(testInputs.xyz, -1, 1) == expectedA.xyz && |
| clamp(testInputs.xyzw, -1, 1) == expectedA.xyzw && |
| clamp(testInputs.x, clampLow.x, clampHigh.x ) == expectedB.x && |
| clamp(testInputs.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && |
| clamp(testInputs.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && |
| clamp(testInputs.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw && |
| clamp(constVal.x, -1, 1) == expectedA.x && |
| clamp(constVal.xy, -1, 1) == expectedA.xy && |
| clamp(constVal.xyz, -1, 1) == expectedA.xyz && |
| clamp(constVal.xyzw, -1, 1) == expectedA.xyzw && |
| clamp(constVal.x, clampLow.x, clampHigh.x ) == expectedB.x && |
| clamp(constVal.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && |
| clamp(constVal.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && |
| clamp(constVal.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw) ? colorGreen |
| : colorRed; |
| } |