| uniform half4 inputVal, expected; |
| uniform half4 colorGreen, colorRed; |
| |
| half4 main(float2 coords) { |
| const half4 constVal1 = half4(1, 1, 1.54308063481524377, 3.7621956910836314); |
| return (acosh(inputVal.x) == expected.x && |
| acosh(inputVal.xy) == expected.xy && |
| acosh(inputVal.xyz) == expected.xyz && |
| acosh(inputVal.xyzw) == expected.xyzw && |
| acosh(constVal1.x) == expected.x && |
| acosh(constVal1.xy) == expected.xy && |
| acosh(constVal1.xyz) == expected.xyz && |
| acosh(constVal1.xyzw) == expected.xyzw) ? colorGreen : colorRed; |
| } |