blob: f6f10793dc5e1b6f12d308cec28f92aa306f7553 [file] [log] [blame]
uniform half4 colorRed, colorGreen;
half4 main(float2 coords) {
bool ok = true;
int a = 1;
a = a + a; // 2
a += a; // 4
a = a + a; // 8
a += a; // 16
a = a + a; // 32
ok = ok && (a == 32);
int b = 10;
b = b - 2; // 8
b -= 2; // 6
b = b - 1; // 5
b -= 3; // 2
ok = ok && (b == 2);
int c = 2;
c = c * c; // 4
c *= c; // 16
c = c * 4; // 64
c *= 2; // 128
ok = ok && (c == 128);
int d = 256;
d = d / 2; // 128
d /= 2; // 64
d = d / 4; // 16
d /= 4; // 4
ok = ok && (d == 4);
return ok ? colorGreen : colorRed;
}