layout(set=0, binding=0) in threadgroup float x[]; | |
layout(set=0, binding=1) out threadgroup float y[]; | |
threadgroup texture2D tex; | |
threadgroup void a() {} | |
void b(threadgroup int b) {} | |
void c() { | |
threadgroup bool x; | |
} | |
/*%%* | |
in / out variables may not be declared threadgroup | |
'threadgroup' is not permitted here | |
expected expression, but found 'threadgroup' | |
*%%*/ |