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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/core/SkArenaAlloc.h"
#include "src/core/SkBitmapController.h"
#include "src/core/SkColorSpacePriv.h"
#include "src/core/SkColorSpaceXformSteps.h"
#include "src/core/SkRasterPipeline.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkWriteBuffer.h"
#include "src/image/SkImage_Base.h"
#include "src/shaders/SkBitmapProcShader.h"
#include "src/shaders/SkEmptyShader.h"
#include "src/shaders/SkImageShader.h"
/**
* We are faster in clamp, so always use that tiling when we can.
*/
static SkTileMode optimize(SkTileMode tm, int dimension) {
SkASSERT(dimension > 0);
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
// need to update frameworks/base/libs/hwui/tests/unit/SkiaBehaviorTests.cpp:55 to allow
// for transforming to clamp.
return tm;
#else
return dimension == 1 ? SkTileMode::kClamp : tm;
#endif
}
SkImageShader::SkImageShader(sk_sp<SkImage> img,
SkTileMode tmx, SkTileMode tmy,
const SkMatrix* localMatrix,
bool clampAsIfUnpremul)
: INHERITED(localMatrix)
, fImage(std::move(img))
, fTileModeX(optimize(tmx, fImage->width()))
, fTileModeY(optimize(tmy, fImage->height()))
, fClampAsIfUnpremul(clampAsIfUnpremul)
{}
// fClampAsIfUnpremul is always false when constructed through public APIs,
// so there's no need to read or write it here.
sk_sp<SkFlattenable> SkImageShader::CreateProc(SkReadBuffer& buffer) {
auto tmx = buffer.read32LE<SkTileMode>(SkTileMode::kLastTileMode);
auto tmy = buffer.read32LE<SkTileMode>(SkTileMode::kLastTileMode);
SkMatrix localMatrix;
buffer.readMatrix(&localMatrix);
sk_sp<SkImage> img = buffer.readImage();
if (!img) {
return nullptr;
}
return SkImageShader::Make(std::move(img), tmx, tmy, &localMatrix);
}
void SkImageShader::flatten(SkWriteBuffer& buffer) const {
buffer.writeUInt((unsigned)fTileModeX);
buffer.writeUInt((unsigned)fTileModeY);
buffer.writeMatrix(this->getLocalMatrix());
buffer.writeImage(fImage.get());
SkASSERT(fClampAsIfUnpremul == false);
}
bool SkImageShader::isOpaque() const {
return fImage->isOpaque() &&
fTileModeX != SkTileMode::kDecal && fTileModeY != SkTileMode::kDecal;
}
#ifdef SK_ENABLE_LEGACY_SHADERCONTEXT
static bool legacy_shader_can_handle(const SkMatrix& inv) {
if (!inv.isScaleTranslate()) {
return false;
}
// legacy code uses SkFixed 32.32, so ensure the inverse doesn't map device coordinates
// out of range.
const SkScalar max_dev_coord = 32767.0f;
SkRect src;
SkAssertResult(inv.mapRect(&src, SkRect::MakeWH(max_dev_coord, max_dev_coord)));
// take 1/4 of max signed 32bits so we have room to subtract local values
const SkScalar max_fixed32dot32 = SK_MaxS32 * 0.25f;
if (!SkRect::MakeLTRB(-max_fixed32dot32, -max_fixed32dot32,
max_fixed32dot32, max_fixed32dot32).contains(src)) {
return false;
}
// legacy shader impl should be able to handle these matrices
return true;
}
SkShaderBase::Context* SkImageShader::onMakeContext(const ContextRec& rec,
SkArenaAlloc* alloc) const {
if (fImage->alphaType() == kUnpremul_SkAlphaType) {
return nullptr;
}
if (fImage->colorType() != kN32_SkColorType) {
return nullptr;
}
if (fTileModeX != fTileModeY) {
return nullptr;
}
if (fTileModeX == SkTileMode::kDecal || fTileModeY == SkTileMode::kDecal) {
return nullptr;
}
// SkBitmapProcShader stores bitmap coordinates in a 16bit buffer,
// so it can't handle bitmaps larger than 65535.
//
// We back off another bit to 32767 to make small amounts of
// intermediate math safe, e.g. in
//
// SkFixed fx = ...;
// fx = tile(fx + SK_Fixed1);
//
// we want to make sure (fx + SK_Fixed1) never overflows.
if (fImage-> width() > 32767 ||
fImage->height() > 32767) {
return nullptr;
}
SkMatrix inv;
if (!this->computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &inv) ||
!legacy_shader_can_handle(inv)) {
return nullptr;
}
if (!rec.isLegacyCompatible(fImage->colorSpace())) {
return nullptr;
}
return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY,
as_IB(fImage.get()), rec, alloc);
}
#endif
SkImage* SkImageShader::onIsAImage(SkMatrix* texM, SkTileMode xy[]) const {
if (texM) {
*texM = this->getLocalMatrix();
}
if (xy) {
xy[0] = fTileModeX;
xy[1] = fTileModeY;
}
return const_cast<SkImage*>(fImage.get());
}
sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image,
SkTileMode tmx, SkTileMode tmy,
const SkMatrix* localMatrix,
bool clampAsIfUnpremul) {
if (!image) {
return sk_make_sp<SkEmptyShader>();
}
return sk_sp<SkShader>{ new SkImageShader(image, tmx, tmy, localMatrix, clampAsIfUnpremul) };
}
///////////////////////////////////////////////////////////////////////////////////////////////////
#if SK_SUPPORT_GPU
#include "include/private/GrRecordingContext.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrColorInfo.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/SkGr.h"
#include "src/gpu/effects/GrBicubicEffect.h"
#include "src/gpu/effects/generated/GrSimpleTextureEffect.h"
static GrSamplerState::WrapMode tile_mode_to_wrap_mode(const SkTileMode tileMode) {
switch (tileMode) {
case SkTileMode::kClamp:
return GrSamplerState::WrapMode::kClamp;
case SkTileMode::kRepeat:
return GrSamplerState::WrapMode::kRepeat;
case SkTileMode::kMirror:
return GrSamplerState::WrapMode::kMirrorRepeat;
case SkTileMode::kDecal:
return GrSamplerState::WrapMode::kClampToBorder;
}
SK_ABORT("Unknown tile mode.");
}
std::unique_ptr<GrFragmentProcessor> SkImageShader::asFragmentProcessor(
const GrFPArgs& args) const {
const auto lm = this->totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix);
SkMatrix lmInverse;
if (!lm->invert(&lmInverse)) {
return nullptr;
}
GrSamplerState::WrapMode wrapModes[] = {tile_mode_to_wrap_mode(fTileModeX),
tile_mode_to_wrap_mode(fTileModeY)};
// If either domainX or domainY are un-ignored, a texture domain effect has to be used to
// implement the decal mode (while leaving non-decal axes alone). The wrap mode originally
// clamp-to-border is reset to clamp since the hw cannot implement it directly.
GrTextureDomain::Mode domainX = GrTextureDomain::kIgnore_Mode;
GrTextureDomain::Mode domainY = GrTextureDomain::kIgnore_Mode;
if (!args.fContext->priv().caps()->clampToBorderSupport()) {
if (wrapModes[0] == GrSamplerState::WrapMode::kClampToBorder) {
domainX = GrTextureDomain::kDecal_Mode;
wrapModes[0] = GrSamplerState::WrapMode::kClamp;
}
if (wrapModes[1] == GrSamplerState::WrapMode::kClampToBorder) {
domainY = GrTextureDomain::kDecal_Mode;
wrapModes[1] = GrSamplerState::WrapMode::kClamp;
}
}
// Must set wrap and filter on the sampler before requesting a texture. In two places below
// we check the matrix scale factors to determine how to interpret the filter quality setting.
// This completely ignores the complexity of the drawVertices case where explicit local coords
// are provided by the caller.
bool doBicubic;
GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode(
fImage->width(), fImage->height(), args.fFilterQuality, *args.fViewMatrix, *lm,
args.fContext->priv().options().fSharpenMipmappedTextures, &doBicubic);
GrSamplerState samplerState(wrapModes, textureFilterMode);
SkScalar scaleAdjust[2] = { 1.0f, 1.0f };
sk_sp<GrTextureProxy> proxy(as_IB(fImage)->asTextureProxyRef(args.fContext, samplerState,
scaleAdjust));
if (!proxy) {
return nullptr;
}
bool isAlphaOnly = SkColorTypeIsAlphaOnly(fImage->colorType());
lmInverse.postScale(scaleAdjust[0], scaleAdjust[1]);
std::unique_ptr<GrFragmentProcessor> inner;
if (doBicubic) {
// domainX and domainY will properly apply the decal effect with the texture domain used in
// the bicubic filter if clamp to border was unsupported in hardware
static constexpr auto kDir = GrBicubicEffect::Direction::kXY;
inner = GrBicubicEffect::Make(std::move(proxy), lmInverse, wrapModes, domainX, domainY,
kDir, fImage->alphaType());
} else {
if (domainX != GrTextureDomain::kIgnore_Mode || domainY != GrTextureDomain::kIgnore_Mode) {
SkRect domain = GrTextureDomain::MakeTexelDomain(
SkIRect::MakeWH(proxy->width(), proxy->height()),
domainX, domainY);
inner = GrTextureDomainEffect::Make(std::move(proxy), lmInverse, domain,
domainX, domainY, samplerState);
} else {
inner = GrSimpleTextureEffect::Make(std::move(proxy), lmInverse, samplerState);
}
}
inner = GrColorSpaceXformEffect::Make(std::move(inner), fImage->colorSpace(),
fImage->alphaType(), args.fDstColorInfo->colorSpace());
if (isAlphaOnly) {
return inner;
} else if (args.fInputColorIsOpaque) {
return GrFragmentProcessor::OverrideInput(std::move(inner), SK_PMColor4fWHITE, false);
}
return GrFragmentProcessor::MulChildByInputAlpha(std::move(inner));
}
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////
#include "src/core/SkImagePriv.h"
sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkTileMode tmx, SkTileMode tmy,
const SkMatrix* localMatrix, SkCopyPixelsMode cpm) {
return SkImageShader::Make(SkMakeImageFromRasterBitmap(src, cpm),
tmx, tmy, localMatrix);
}
sk_sp<SkShader> SkMakeBitmapShaderForPaint(const SkPaint& paint, const SkBitmap& src,
SkTileMode tmx, SkTileMode tmy,
const SkMatrix* localMatrix, SkCopyPixelsMode mode) {
auto s = SkMakeBitmapShader(src, tmx, tmy, localMatrix, mode);
if (!s) {
return nullptr;
}
if (src.colorType() == kAlpha_8_SkColorType && paint.getShader()) {
// Compose the image shader with the paint's shader. Alpha images+shaders should output the
// texture's alpha multiplied by the shader's color. DstIn (d*sa) will achieve this with
// the source image and dst shader (MakeBlend takes dst first, src second).
s = SkShaders::Blend(SkBlendMode::kDstIn, paint.refShader(), std::move(s));
}
return s;
}
void SkShaderBase::RegisterFlattenables() { SK_REGISTER_FLATTENABLE(SkImageShader); }
class SkImageStageUpdater : public SkStageUpdater {
public:
const SkImageShader* fShader;
float fMatrixStorage[6];
#if 0 // TODO: when we support mipmaps
SkRasterPipeline_GatherCtx* fGather;
SkRasterPipeline_TileCtx* fLimitX;
SkRasterPipeline_TileCtx* fLimitY;
SkRasterPipeline_DecalTileCtx* fDecal;
#endif
bool update(const SkMatrix& ctm, const SkMatrix* localM) override {
SkMatrix matrix;
return fShader->computeTotalInverse(ctm, localM, &matrix) &&
matrix.asAffine(fMatrixStorage);
}
};
bool SkImageShader::doStages(const SkStageRec& rec, SkImageStageUpdater* updater) const {
if (updater &&
(rec.fPaint.getFilterQuality() == kMedium_SkFilterQuality ||
rec.fCTM.hasPerspective()))
{
// TODO: handle these cases
// medium: recall RequestBitmap and update width/height accordingly
// perspt: store 9 floats and use persp stage
return false;
}
SkRasterPipeline* p = rec.fPipeline;
SkArenaAlloc* alloc = rec.fAlloc;
auto quality = rec.fPaint.getFilterQuality();
SkMatrix matrix;
if (!this->computeTotalInverse(rec.fCTM, rec.fLocalM, &matrix)) {
return false;
}
const auto* state = SkBitmapController::RequestBitmap(as_IB(fImage.get()),
matrix, quality, alloc);
if (!state) {
return false;
}
const SkPixmap& pm = state->pixmap();
matrix = state->invMatrix();
quality = state->quality();
auto info = pm.info();
p->append(SkRasterPipeline::seed_shader);
if (updater) {
p->append(SkRasterPipeline::matrix_2x3, updater->fMatrixStorage);
} else {
// When the matrix is just an integer translate, bilerp == nearest neighbor.
if (quality == kLow_SkFilterQuality &&
matrix.getType() <= SkMatrix::kTranslate_Mask &&
matrix.getTranslateX() == (int)matrix.getTranslateX() &&
matrix.getTranslateY() == (int)matrix.getTranslateY()) {
quality = kNone_SkFilterQuality;
}
// See skia:4649 and the GM image_scale_aligned.
if (quality == kNone_SkFilterQuality) {
if (matrix.getScaleX() >= 0) {
matrix.setTranslateX(nextafterf(matrix.getTranslateX(),
floorf(matrix.getTranslateX())));
}
if (matrix.getScaleY() >= 0) {
matrix.setTranslateY(nextafterf(matrix.getTranslateY(),
floorf(matrix.getTranslateY())));
}
}
p->append_matrix(alloc, matrix);
}
auto gather = alloc->make<SkRasterPipeline_GatherCtx>();
gather->pixels = pm.addr();
gather->stride = pm.rowBytesAsPixels();
gather->width = pm.width();
gather->height = pm.height();
auto limit_x = alloc->make<SkRasterPipeline_TileCtx>(),
limit_y = alloc->make<SkRasterPipeline_TileCtx>();
limit_x->scale = pm.width();
limit_x->invScale = 1.0f / pm.width();
limit_y->scale = pm.height();
limit_y->invScale = 1.0f / pm.height();
SkRasterPipeline_DecalTileCtx* decal_ctx = nullptr;
bool decal_x_and_y = fTileModeX == SkTileMode::kDecal && fTileModeY == SkTileMode::kDecal;
if (fTileModeX == SkTileMode::kDecal || fTileModeY == SkTileMode::kDecal) {
decal_ctx = alloc->make<SkRasterPipeline_DecalTileCtx>();
decal_ctx->limit_x = limit_x->scale;
decal_ctx->limit_y = limit_y->scale;
}
#if 0 // TODO: when we support kMedium
if (updator && (quality == kMedium_SkFilterQuality)) {
// if we change levels in mipmap, we need to update the scales (and invScales)
updator->fGather = gather;
updator->fLimitX = limit_x;
updator->fLimitY = limit_y;
updator->fDecal = decal_ctx;
}
#endif
auto append_tiling_and_gather = [&] {
if (decal_x_and_y) {
p->append(SkRasterPipeline::decal_x_and_y, decal_ctx);
} else {
switch (fTileModeX) {
case SkTileMode::kClamp: /* The gather_xxx stage will clamp for us. */ break;
case SkTileMode::kMirror: p->append(SkRasterPipeline::mirror_x, limit_x); break;
case SkTileMode::kRepeat: p->append(SkRasterPipeline::repeat_x, limit_x); break;
case SkTileMode::kDecal: p->append(SkRasterPipeline::decal_x, decal_ctx); break;
}
switch (fTileModeY) {
case SkTileMode::kClamp: /* The gather_xxx stage will clamp for us. */ break;
case SkTileMode::kMirror: p->append(SkRasterPipeline::mirror_y, limit_y); break;
case SkTileMode::kRepeat: p->append(SkRasterPipeline::repeat_y, limit_y); break;
case SkTileMode::kDecal: p->append(SkRasterPipeline::decal_y, decal_ctx); break;
}
}
void* ctx = gather;
switch (info.colorType()) {
case kAlpha_8_SkColorType: p->append(SkRasterPipeline::gather_a8, ctx); break;
case kA16_unorm_SkColorType: p->append(SkRasterPipeline::gather_a16, ctx); break;
case kA16_float_SkColorType: p->append(SkRasterPipeline::gather_af16, ctx); break;
case kRGB_565_SkColorType: p->append(SkRasterPipeline::gather_565, ctx); break;
case kARGB_4444_SkColorType: p->append(SkRasterPipeline::gather_4444, ctx); break;
case kR8G8_unorm_SkColorType: p->append(SkRasterPipeline::gather_rg88, ctx); break;
case kR16G16_unorm_SkColorType: p->append(SkRasterPipeline::gather_rg1616, ctx); break;
case kR16G16_float_SkColorType: p->append(SkRasterPipeline::gather_rgf16, ctx); break;
case kRGBA_8888_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); break;
case kRGBA_1010102_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); break;
case kR16G16B16A16_unorm_SkColorType:
p->append(SkRasterPipeline::gather_16161616,ctx); break;
case kRGBA_F16Norm_SkColorType:
case kRGBA_F16_SkColorType: p->append(SkRasterPipeline::gather_f16, ctx); break;
case kRGBA_F32_SkColorType: p->append(SkRasterPipeline::gather_f32, ctx); break;
case kGray_8_SkColorType: p->append(SkRasterPipeline::gather_a8, ctx);
p->append(SkRasterPipeline::alpha_to_gray ); break;
case kRGB_888x_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx);
p->append(SkRasterPipeline::force_opaque ); break;
case kRGB_101010x_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx);
p->append(SkRasterPipeline::force_opaque ); break;
case kBGRA_8888_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx);
p->append(SkRasterPipeline::swap_rb ); break;
case kUnknown_SkColorType: SkASSERT(false);
}
if (decal_ctx) {
p->append(SkRasterPipeline::check_decal_mask, decal_ctx);
}
};
auto append_misc = [&] {
// TODO: if ref.fDstCS isn't null, we'll premul here then immediately unpremul
// to do the color space transformation. Might be possible to streamline.
if (info.colorType() == kAlpha_8_SkColorType) {
// The color for A8 images comes from the (sRGB) paint color.
p->append_set_rgb(alloc, rec.fPaint.getColor4f());
p->append(SkRasterPipeline::premul);
} else if (info.alphaType() == kUnpremul_SkAlphaType) {
// Convert unpremul images to premul before we carry on with the rest of the pipeline.
p->append(SkRasterPipeline::premul);
}
if (quality > kLow_SkFilterQuality) {
// Bicubic filtering naturally produces out of range values on both sides.
p->append(SkRasterPipeline::clamp_0);
p->append(fClampAsIfUnpremul ? SkRasterPipeline::clamp_1
: SkRasterPipeline::clamp_a);
}
if (rec.fDstCS) {
// If color managed, convert from premul source all the way to premul dst color space.
auto srcCS = info.colorSpace();
if (!srcCS || info.colorType() == kAlpha_8_SkColorType) {
// We treat untagged images as sRGB.
// A8 images get their r,g,b from the paint color, so they're also sRGB.
srcCS = sk_srgb_singleton();
}
alloc->make<SkColorSpaceXformSteps>(srcCS , kPremul_SkAlphaType,
rec.fDstCS, kPremul_SkAlphaType)
->apply(p, info.colorType());
}
return true;
};
// Check for fast-path stages.
auto ct = info.colorType();
if (true
&& (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType)
&& quality == kLow_SkFilterQuality
&& fTileModeX == SkTileMode::kClamp && fTileModeY == SkTileMode::kClamp) {
p->append(SkRasterPipeline::bilerp_clamp_8888, gather);
if (ct == kBGRA_8888_SkColorType) {
p->append(SkRasterPipeline::swap_rb);
}
return append_misc();
}
if (true
&& (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType) // TODO: all formats
&& quality == kLow_SkFilterQuality
&& fTileModeX != SkTileMode::kDecal // TODO decal too?
&& fTileModeY != SkTileMode::kDecal) {
auto ctx = alloc->make<SkRasterPipeline_SamplerCtx2>();
*(SkRasterPipeline_GatherCtx*)(ctx) = *gather;
ctx->ct = ct;
ctx->tileX = fTileModeX;
ctx->tileY = fTileModeY;
ctx->invWidth = 1.0f / ctx->width;
ctx->invHeight = 1.0f / ctx->height;
p->append(SkRasterPipeline::bilinear, ctx);
return append_misc();
}
if (true
&& (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType)
&& quality == kHigh_SkFilterQuality
&& fTileModeX == SkTileMode::kClamp && fTileModeY == SkTileMode::kClamp) {
p->append(SkRasterPipeline::bicubic_clamp_8888, gather);
if (ct == kBGRA_8888_SkColorType) {
p->append(SkRasterPipeline::swap_rb);
}
return append_misc();
}
if (true
&& (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType) // TODO: all formats
&& quality == kHigh_SkFilterQuality
&& fTileModeX != SkTileMode::kDecal // TODO decal too?
&& fTileModeY != SkTileMode::kDecal) {
auto ctx = alloc->make<SkRasterPipeline_SamplerCtx2>();
*(SkRasterPipeline_GatherCtx*)(ctx) = *gather;
ctx->ct = ct;
ctx->tileX = fTileModeX;
ctx->tileY = fTileModeY;
ctx->invWidth = 1.0f / ctx->width;
ctx->invHeight = 1.0f / ctx->height;
p->append(SkRasterPipeline::bicubic, ctx);
return append_misc();
}
SkRasterPipeline_SamplerCtx* sampler = nullptr;
if (quality != kNone_SkFilterQuality) {
sampler = alloc->make<SkRasterPipeline_SamplerCtx>();
}
auto sample = [&](SkRasterPipeline::StockStage setup_x,
SkRasterPipeline::StockStage setup_y) {
p->append(setup_x, sampler);
p->append(setup_y, sampler);
append_tiling_and_gather();
p->append(SkRasterPipeline::accumulate, sampler);
};
if (quality == kNone_SkFilterQuality) {
append_tiling_and_gather();
} else if (quality == kLow_SkFilterQuality) {
p->append(SkRasterPipeline::save_xy, sampler);
sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_ny);
sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_ny);
sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_py);
sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_py);
p->append(SkRasterPipeline::move_dst_src);
} else {
p->append(SkRasterPipeline::save_xy, sampler);
sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n3y);
sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n3y);
sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n3y);
sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n3y);
sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n1y);
sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n1y);
sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n1y);
sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n1y);
sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p1y);
sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p1y);
sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p1y);
sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p1y);
sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p3y);
sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p3y);
sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p3y);
sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p3y);
p->append(SkRasterPipeline::move_dst_src);
}
return append_misc();
}
bool SkImageShader::onAppendStages(const SkStageRec& rec) const {
return this->doStages(rec, nullptr);
}
SkStageUpdater* SkImageShader::onAppendUpdatableStages(const SkStageRec& rec) const {
auto updater = rec.fAlloc->make<SkImageStageUpdater>();
updater->fShader = this;
return this->doStages(rec, updater) ? updater : nullptr;
}