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/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkRemoteGlyphCacheImpl_DEFINED
#define SkRemoteGlyphCacheImpl_DEFINED
#include "SkArenaAlloc.h"
#include "SkDescriptor.h"
#include "SkGlyphRun.h"
#include "SkGlyphRunPainter.h"
#include "SkRemoteGlyphCache.h"
class SkStrikeServer::SkGlyphCacheState : public SkStrikeInterface {
public:
// N.B. SkGlyphCacheState is not valid until ensureScalerContext is called.
SkGlyphCacheState(const SkDescriptor& descriptor,
std::unique_ptr<SkScalerContext> context,
SkDiscardableHandleId discardableHandleId);
~SkGlyphCacheState() override;
void addGlyph(SkPackedGlyphID, bool pathOnly);
void writePendingGlyphs(Serializer* serializer);
SkDiscardableHandleId discardableHandleId() const { return fDiscardableHandleId; }
bool isSubpixel() const { return fIsSubpixel; }
SkAxisAlignment axisAlignmentForHText() const { return fAxisAlignmentForHText; }
const SkDescriptor& getDescriptor() {
return *fDescriptor.getDesc();
}
void setTypefaceAndEffects(const SkTypeface* typeface, SkScalerContextEffects effects);
SkVector rounding() const override;
const SkGlyph& getGlyphMetrics(SkGlyphID glyphID, SkPoint position) override;
bool decideCouldDrawFromPath(const SkGlyph& glyph) override;
private:
bool hasPendingGlyphs() const {
return !fPendingGlyphImages.empty() || !fPendingGlyphPaths.empty();
}
void writeGlyphPath(const SkPackedGlyphID& glyphID, Serializer* serializer) const;
void ensureScalerContext();
void resetScalerContext();
// The set of glyphs cached on the remote client.
SkTHashSet<SkPackedGlyphID> fCachedGlyphImages;
SkTHashSet<SkPackedGlyphID> fCachedGlyphPaths;
// The set of glyphs which has not yet been serialized and sent to the
// remote client.
std::vector<SkPackedGlyphID> fPendingGlyphImages;
std::vector<SkPackedGlyphID> fPendingGlyphPaths;
const SkAutoDescriptor fDescriptor;
const SkDiscardableHandleId fDiscardableHandleId;
// Values saved from the initial context.
const bool fIsSubpixel;
const SkAxisAlignment fAxisAlignmentForHText;
// The context built using fDescriptor
std::unique_ptr<SkScalerContext> fContext;
// These fields are set everytime getOrCreateCache. This allows the code to maintain the
// fContext as lazy as possible.
const SkTypeface* fTypeface{nullptr};
SkScalerContextEffects fEffects;
class GlyphMapHashTraits {
public:
static SkPackedGlyphID GetKey(const SkGlyph* glyph) {
return glyph->getPackedID();
}
static uint32_t Hash(SkPackedGlyphID glyphId) {
return glyphId.hash();
}
};
// FallbackTextHelper cases require glyph metrics when analyzing a glyph run, in which case
// we cache them here.
SkTHashTable<SkGlyph*, SkPackedGlyphID, GlyphMapHashTraits> fGlyphMap;
SkArenaAlloc fAlloc{256};
};
class SkTextBlobCacheDiffCanvas::TrackLayerDevice : public SkNoPixelsDevice {
public:
TrackLayerDevice(const SkIRect& bounds, const SkSurfaceProps& props, SkStrikeServer* server,
const SkTextBlobCacheDiffCanvas::Settings& settings);
SkBaseDevice* onCreateDevice(const CreateInfo& cinfo, const SkPaint*) override;
protected:
void drawGlyphRunList(const SkGlyphRunList& glyphRunList) override;
private:
void processGlyphRun(
const SkPoint& origin, const SkGlyphRun& glyphRun, const SkPaint& runPaint);
void processGlyphRunForMask(
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix,
SkPoint origin, const SkPaint& paint);
void processGlyphRunForPaths(
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix,
SkPoint origin, const SkPaint& paint);
#if SK_SUPPORT_GPU
bool maybeProcessGlyphRunForDFT(
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix,
SkPoint origin, const SkPaint& paint);
#endif
SkStrikeServer* const fStrikeServer;
const SkTextBlobCacheDiffCanvas::Settings fSettings;
SkGlyphRunListPainter fPainter;
};
#endif // SkRemoteGlyphCacheImpl_DEFINED