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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSurface_Gpu_DEFINED
#define SkSurface_Gpu_DEFINED
#include "include/private/GrTypesPriv.h"
#include "src/image/SkSurface_Base.h"
#if SK_SUPPORT_GPU
class GrBackendFormat;
class SkGpuDevice;
class SkSurface_Gpu : public SkSurface_Base {
public:
SkSurface_Gpu(sk_sp<SkGpuDevice>);
~SkSurface_Gpu() override;
// This is an internal-only factory
static sk_sp<SkSurface> MakeWrappedRenderTarget(GrRecordingContext*,
std::unique_ptr<GrSurfaceDrawContext>);
GrRecordingContext* onGetRecordingContext() override;
GrBackendTexture onGetBackendTexture(BackendHandleAccess) override;
GrBackendRenderTarget onGetBackendRenderTarget(BackendHandleAccess) override;
bool onReplaceBackendTexture(const GrBackendTexture&, GrSurfaceOrigin, ContentChangeMode, TextureReleaseProc,
ReleaseContext) override;
SkCanvas* onNewCanvas() override;
sk_sp<SkSurface> onNewSurface(const SkImageInfo&) override;
sk_sp<SkImage> onNewImageSnapshot(const SkIRect* subset) override;
void onWritePixels(const SkPixmap&, int x, int y) override;
void onAsyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& srcRect,
RescaleGamma rescaleGamma, RescaleMode,
ReadPixelsCallback callback,
ReadPixelsContext context) override;
void onAsyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace,
sk_sp<SkColorSpace> dstColorSpace,
const SkIRect& srcRect,
const SkISize& dstSize,
RescaleGamma rescaleGamma,
RescaleMode,
ReadPixelsCallback callback,
ReadPixelsContext context) override;
void onCopyOnWrite(ContentChangeMode) override;
void onDiscard() override;
GrSemaphoresSubmitted onFlush(BackendSurfaceAccess access, const GrFlushInfo& info,
const GrBackendSurfaceMutableState*) override;
bool onWait(int numSemaphores, const GrBackendSemaphore* waitSemaphores,
bool deleteSemaphoresAfterWait) override;
bool onCharacterize(SkSurfaceCharacterization*) const override;
bool onIsCompatible(const SkSurfaceCharacterization&) const override;
void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkSamplingOptions&,
const SkPaint* paint) override;
bool onDraw(sk_sp<const SkDeferredDisplayList>, SkIPoint offset) override;
SkGpuDevice* getDevice() { return fDevice.get(); }
private:
sk_sp<SkGpuDevice> fDevice;
using INHERITED = SkSurface_Base;
};
#endif // SK_SUPPORT_GPU
#endif // SkSurface_Gpu_DEFINED