| uniform vec4 colorRed; | |
| uniform vec4 colorGreen; | |
| bool do_side_effect_bb(out bool x) { | |
| x = true; | |
| return false; | |
| } | |
| vec4 main() { | |
| bool ok; | |
| ok = true; | |
| vec4 green = colorGreen; | |
| vec4 red = colorRed; | |
| bool param = false; | |
| bool call = (do_side_effect_bb(param), true); | |
| return (ok && param) && call ? green : red; | |
| } |