blob: db658ff9e54ed35c92e8a99e22794ce84a81248e [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _11_colorGreen : packoffset(c0);
float4 _11_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _25)
{
bool4 _37 = (_11_colorGreen.y != 0.0f).xxxx;
bool4 v = _37;
bool _39 = _37.x;
bool4 result = bool4(_39, true, true, true);
result = bool4(_37.xy, false, true);
result = bool4(_39, true, true, false);
bool _49 = _37.y;
result = bool4(false, _49, true, true);
result = bool4(_37.xyz, true);
result = bool4(_37.xy, true, true);
bool _61 = _37.z;
bool4 _62 = bool4(_39, false, _61, true);
result = _62;
result = bool4(_39, true, false, false);
result = bool4(true, _37.yz, false);
result = bool4(false, _49, true, false);
result = bool4(true, true, _61, false);
result = _37;
result = bool4(_37.xyz, true);
bool _78 = _37.w;
result = bool4(_37.xy, false, _78);
result = bool4(_37.xy, true, false);
result = bool4(_39, true, _37.zw);
result = _62;
result = bool4(_39, true, true, _78);
result = bool4(_39, true, false, true);
result = bool4(true, _37.yzw);
result = bool4(false, _37.yz, true);
result = bool4(false, _49, true, _78);
result = bool4(true, _49, true, true);
result = bool4(false, false, _37.zw);
result = bool4(false, false, _61, true);
bool4 _106 = bool4(false, true, true, _78);
result = _106;
float4 _108 = 0.0f.xxxx;
if (any(_106))
{
_108 = _11_colorGreen;
}
else
{
_108 = _11_colorRed;
}
return _108;
}
void frag_main()
{
float2 _21 = 0.0f.xx;
sk_FragColor = main(_21);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}