blob: 9a2efab1da211d6e63c3183c6622c7f56692ac6a [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _11_colorGreen : packoffset(c0);
float4 _11_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _25)
{
bool ok = true;
uint _39 = uint(_11_colorGreen.x);
uint val = _39;
uint2 _44 = uint2(_39, ~_39);
uint2 mask = _44;
uint2 _48 = ~_44;
int2 _53 = int2(int(_48.x), int(_48.y));
int2 imask = _53;
int2 _55 = ~_53;
uint2 _61 = (~_44) & uint2(uint(_55.x), uint(_55.y));
mask = _61;
bool _70 = false;
if (true)
{
_70 = all(bool2(_61.x == uint2(0u, 0u).x, _61.y == uint2(0u, 0u).y));
}
else
{
_70 = false;
}
ok = _70;
float4 _71 = 0.0f.xxxx;
if (_70)
{
_71 = _11_colorGreen;
}
else
{
_71 = _11_colorRed;
}
return _71;
}
void frag_main()
{
float2 _21 = 0.0f.xx;
sk_FragColor = main(_21);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}