| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_colorGreen : packoffset(c0); |
| float4 _7_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| bool ok = true; |
| bool _34 = _7_colorGreen.y != 0.0f; |
| bool TRUE = _34; |
| bool _41 = false; |
| if (true) |
| { |
| _41 = 1 == int(_34); |
| } |
| else |
| { |
| _41 = false; |
| } |
| ok = _41; |
| bool _47 = false; |
| if (_41) |
| { |
| _47 = 1.0f == float(_34); |
| } |
| else |
| { |
| _47 = false; |
| } |
| ok = _47; |
| bool _50 = false; |
| if (_47) |
| { |
| _50 = _34; |
| } |
| else |
| { |
| _50 = false; |
| } |
| ok = _50; |
| bool _55 = false; |
| if (_50) |
| { |
| _55 = 1 == int(_34); |
| } |
| else |
| { |
| _55 = false; |
| } |
| ok = _55; |
| bool _60 = false; |
| if (_55) |
| { |
| _60 = 1.0f == float(_34); |
| } |
| else |
| { |
| _60 = false; |
| } |
| ok = _60; |
| bool _68 = false; |
| if (_60) |
| { |
| bool2 _65 = _34.xx; |
| _68 = all(bool2(bool2(true, true).x == _65.x, bool2(true, true).y == _65.y)); |
| } |
| else |
| { |
| _68 = false; |
| } |
| ok = _68; |
| bool _77 = false; |
| if (_68) |
| { |
| int2 _74 = int(_34).xx; |
| _77 = all(bool2(int2(1, 1).x == _74.x, int2(1, 1).y == _74.y)); |
| } |
| else |
| { |
| _77 = false; |
| } |
| ok = _77; |
| bool _85 = false; |
| if (_77) |
| { |
| float2 _82 = float(_34).xx; |
| _85 = all(bool2(1.0f.xx.x == _82.x, 1.0f.xx.y == _82.y)); |
| } |
| else |
| { |
| _85 = false; |
| } |
| ok = _85; |
| float4 _86 = 0.0f.xxxx; |
| if (_85) |
| { |
| _86 = _7_colorGreen; |
| } |
| else |
| { |
| _86 = _7_colorRed; |
| } |
| return _86; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |