| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkSGGeometryTransform.h" |
| |
| #include "SkCanvas.h" |
| |
| namespace sksg { |
| |
| GeometryTransform::GeometryTransform(sk_sp<GeometryNode> child, sk_sp<Matrix> matrix) |
| : fChild(std::move(child)) |
| , fMatrix(std::move(matrix)) { |
| this->observeInval(fChild); |
| this->observeInval(fMatrix); |
| } |
| |
| GeometryTransform::~GeometryTransform() { |
| this->unobserveInval(fChild); |
| this->unobserveInval(fMatrix); |
| } |
| |
| void GeometryTransform::onClip(SkCanvas* canvas, bool antiAlias) const { |
| canvas->clipPath(fTransformed, SkClipOp::kIntersect, antiAlias); |
| } |
| |
| void GeometryTransform::onDraw(SkCanvas* canvas, const SkPaint& paint) const { |
| canvas->drawPath(fTransformed, paint); |
| } |
| |
| SkRect GeometryTransform::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { |
| SkASSERT(this->hasInval()); |
| |
| // We don't care about matrix reval results. |
| fMatrix->revalidate(ic, ctm); |
| const auto& m = fMatrix->getMatrix(); |
| |
| auto bounds = fChild->revalidate(ic, ctm); |
| fTransformed = fChild->asPath(); |
| fTransformed.transform(m); |
| |
| m.mapRect(&bounds); |
| return bounds; |
| } |
| |
| SkPath GeometryTransform::onAsPath() const { |
| return fTransformed; |
| } |
| |
| } // namespace sksg |