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/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/SkGpuDevice_nga.h"
#ifdef SK_NGA
#include "include/gpu/GrRecordingContext.h"
#include "src/core/SkImageFilterCache.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrTracing.h"
#define ASSERT_SINGLE_OWNER GR_ASSERT_SINGLE_OWNER(fContext->priv().singleOwner())
SkGpuDevice_nga::SkGpuDevice_nga(GrRecordingContext* rContext,
const SkImageInfo& ii,
const SkSurfaceProps& props)
: INHERITED(ii, props)
, fContext(SkRef(rContext)) {
}
SkGpuDevice_nga::~SkGpuDevice_nga() {}
void SkGpuDevice_nga::onSave() {
}
void SkGpuDevice_nga::onRestore() {
}
void SkGpuDevice_nga::onClipRect(const SkRect& rect, SkClipOp op, bool aa) {
}
void SkGpuDevice_nga::onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) {
}
void SkGpuDevice_nga::onClipPath(const SkPath& path, SkClipOp op, bool aa) {
SkASSERT(op == SkClipOp::kIntersect || op == SkClipOp::kDifference);
}
void SkGpuDevice_nga::onClipShader(sk_sp<SkShader> shader) {
}
void SkGpuDevice_nga::onClipRegion(const SkRegion& globalRgn, SkClipOp op) {
SkASSERT(op == SkClipOp::kIntersect || op == SkClipOp::kDifference);
}
void SkGpuDevice_nga::onReplaceClip(const SkIRect& rect) {
}
void SkGpuDevice_nga::onSetDeviceClipRestriction(SkIRect* mutableClipRestriction) {
}
bool SkGpuDevice_nga::onClipIsAA() const {
return false;
}
bool SkGpuDevice_nga::onClipIsWideOpen() const {
return false;
}
void SkGpuDevice_nga::onAsRgnClip(SkRegion* region) const {
}
SkBaseDevice::ClipType SkGpuDevice_nga::onGetClipType() const {
return ClipType::kEmpty;
}
SkIRect SkGpuDevice_nga::onDevClipBounds() const {
return SkIRect::MakeEmpty();
}
void SkGpuDevice_nga::drawPaint(const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawPaint", fContext.get());
}
void SkGpuDevice_nga::drawPoints(SkCanvas::PointMode mode,
size_t count,
const SkPoint points[],
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawPoints", fContext.get());
}
void SkGpuDevice_nga::drawRect(const SkRect& rect, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawRect", fContext.get());
}
void SkGpuDevice_nga::drawRegion(const SkRegion& r, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawRegion", fContext.get());
}
void SkGpuDevice_nga::drawOval(const SkRect& oval, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawOval", fContext.get());
}
void SkGpuDevice_nga::drawArc(const SkRect& oval,
SkScalar startAngle,
SkScalar sweepAngle,
bool useCenter,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawArc", fContext.get());
}
void SkGpuDevice_nga::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawRRect", fContext.get());
}
void SkGpuDevice_nga::drawDRRect(const SkRRect& outer,
const SkRRect& inner,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawDRRect", fContext.get());
}
void SkGpuDevice_nga::drawPath(const SkPath& path, const SkPaint& paint, bool pathIsMutable) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawPath", fContext.get());
}
void SkGpuDevice_nga::drawImageRect(const SkImage* image,
const SkRect* src,
const SkRect& dst,
const SkSamplingOptions& sampling,
const SkPaint& paint,
SkCanvas::SrcRectConstraint constraint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawImageRect", fContext.get());
}
void SkGpuDevice_nga::drawImageLattice(const SkImage* image,
const SkCanvas::Lattice& lattice,
const SkRect& dst,
SkFilterMode filter,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawImageLattice", fContext.get());
}
void SkGpuDevice_nga::drawVertices(const SkVertices* vertices,
SkBlendMode mode,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawVertices", fContext.get());
}
void SkGpuDevice_nga::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawShadow", fContext.get());
}
void SkGpuDevice_nga::drawAtlas(const SkImage* atlas,
const SkRSXform xform[],
const SkRect texRect[],
const SkColor colors[],
int count,
SkBlendMode mode,
const SkSamplingOptions& sampling,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawAtlas", fContext.get());
}
void SkGpuDevice_nga::drawEdgeAAQuad(const SkRect& rect,
const SkPoint clip[4],
SkCanvas::QuadAAFlags aaFlags,
const SkColor4f& color,
SkBlendMode mode) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawEdgeAAQuad", fContext.get());
}
void SkGpuDevice_nga::drawEdgeAAImageSet(const SkCanvas::ImageSetEntry set[],
int count,
const SkPoint dstClips[],
const SkMatrix preViewMatrices[],
const SkSamplingOptions& sampling,
const SkPaint& paint,
SkCanvas::SrcRectConstraint constraint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawEdgeAAImageSet", fContext.get());
}
void SkGpuDevice_nga::drawDrawable(SkDrawable* drawable,
const SkMatrix* matrix,
SkCanvas* canvas) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawDrawable", fContext.get());
this->INHERITED::drawDrawable(drawable, matrix, canvas);
}
void SkGpuDevice_nga::onDrawGlyphRunList(const SkGlyphRunList& glyphRunList, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "onDrawGlyphRunList", fContext.get());
}
void SkGpuDevice_nga::drawDevice(SkBaseDevice* device,
const SkSamplingOptions& sampling,
const SkPaint& paint) {
ASSERT_SINGLE_OWNER
GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice_nga", "drawDevice", fContext.get());
}
void SkGpuDevice_nga::drawSpecial(SkSpecialImage* special,
const SkMatrix& localToDevice,
const SkSamplingOptions& sampling,
const SkPaint& paint) {
}
sk_sp<SkSpecialImage> SkGpuDevice_nga::makeSpecial(const SkBitmap& bitmap) {
ASSERT_SINGLE_OWNER
return nullptr;
}
sk_sp<SkSpecialImage> SkGpuDevice_nga::makeSpecial(const SkImage* image) {
ASSERT_SINGLE_OWNER
return nullptr;
}
sk_sp<SkSpecialImage> SkGpuDevice_nga::snapSpecial(const SkIRect& subset, bool forceCopy) {
ASSERT_SINGLE_OWNER
return nullptr;
}
sk_sp<SkSurface> SkGpuDevice_nga::makeSurface(const SkImageInfo& ii,
const SkSurfaceProps& props) {
ASSERT_SINGLE_OWNER
return nullptr;
}
bool SkGpuDevice_nga::onReadPixels(const SkPixmap& pm, int x, int y) {
ASSERT_SINGLE_OWNER
return false;
}
bool SkGpuDevice_nga::onWritePixels(const SkPixmap& pm, int x, int y) {
ASSERT_SINGLE_OWNER
return false;
}
bool SkGpuDevice_nga::onAccessPixels(SkPixmap*) {
ASSERT_SINGLE_OWNER
return false;
}
SkBaseDevice* SkGpuDevice_nga::onCreateDevice(const CreateInfo& cinfo, const SkPaint*) {
ASSERT_SINGLE_OWNER
return nullptr;
}
bool SkGpuDevice_nga::forceConservativeRasterClip() const {
return true;
}
SkImageFilterCache* SkGpuDevice_nga::getImageFilterCache() {
ASSERT_SINGLE_OWNER
// We always return a transient cache, so it is freed after each filter traversal.
return SkImageFilterCache::Create(SkImageFilterCache::kDefaultTransientSize);
}
#endif // SK_NGA