blob: ecdb021f5ef69da19e23566fee9a80d462ee50bb [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkTypes.h"
#include "include/private/SkTHash.h"
#include "tools/sk_app/Application.h"
#include "tools/sk_app/unix/Window_unix.h"
#include "tools/timer/Timer.h"
int main(int argc, char**argv) {
XInitThreads();
Display* display = XOpenDisplay(nullptr);
sk_app::Application* app = sk_app::Application::Create(argc, argv, (void*)display);
// Get the file descriptor for the X display
const int x11_fd = ConnectionNumber(display);
bool done = false;
while (!done) {
if (0 == XPending(display)) {
// Only call select() when we have no events.
// Create a file description set containing x11_fd
fd_set in_fds;
FD_ZERO(&in_fds);
FD_SET(x11_fd, &in_fds);
// Set a sleep timer
struct timeval tv;
tv.tv_usec = 10;
tv.tv_sec = 0;
// Wait for an event on the file descriptor or for timer expiration
(void)select(1, &in_fds, nullptr, nullptr, &tv);
}
// Handle all pending XEvents (if any) and flush the input
// Only handle a finite number of events before finishing resize and paint..
if (int count = XPending(display)) {
// collapse any Expose and Resize events.
SkTHashSet<sk_app::Window_unix*> pendingWindows;
while (count-- && !done) {
XEvent event;
XNextEvent(display, &event);
sk_app::Window_unix* win = sk_app::Window_unix::gWindowMap.find(event.xany.window);
if (!win) {
continue;
}
// paint and resize events get collapsed
switch (event.type) {
case Expose:
win->markPendingPaint();
pendingWindows.add(win);
break;
case ConfigureNotify:
win->markPendingResize(event.xconfigurerequest.width,
event.xconfigurerequest.height);
pendingWindows.add(win);
break;
default:
if (win->handleEvent(event)) {
done = true;
}
break;
}
}
pendingWindows.foreach([](sk_app::Window_unix* win) {
win->finishResize();
win->finishPaint();
});
} else {
// We are only really "idle" when the timer went off with zero events.
app->onIdle();
}
XFlush(display);
}
delete app;
XCloseDisplay(display);
return 0;
}