blob: e098bad32de01f433948d0a81e12231157ddca4c [file] [log] [blame]
layout(builtin=15) float4 sk_FragCoord;
half4 sample(shader s, float2 coords);
// TODO(skbug.com/11813): Implement sample() that takes a color
// half4 sample(colorFilter f, half4 color);
// half4 sample(shader s, half4 color, float2 coords);