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/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrFillRectOp_DEFINED
#define GrFillRectOp_DEFINED
#include "include/private/GrTypesPriv.h"
#include "src/gpu/GrSurfaceDrawContext.h"
#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
class GrDrawOp;
class GrPaint;
class GrQuad;
class GrRecordingContext;
struct GrUserStencilSettings;
class SkMatrix;
struct SkRect;
/**
* A set of factory functions for drawing filled rectangles either coverage-antialiased, or
* non-antialiased. The non-antialiased ops can be used with MSAA. As with other GrDrawOp factories,
* the GrPaint is only consumed by these methods if a valid op is returned. If null is returned then
* the paint is unmodified and may still be used.
*/
class GrFillRectOp {
public:
using InputFlags = GrSimpleMeshDrawOpHelper::InputFlags;
static GrOp::Owner Make(GrRecordingContext* context,
GrPaint&& paint,
GrAAType aaType,
DrawQuad* quad,
const GrUserStencilSettings* stencil = nullptr,
InputFlags = InputFlags::kNone);
// Utility function to create a non-AA rect transformed by view. This is used commonly enough
// in testing and GMs that manage ops without going through GrRTC that it's worth the
// convenience.
static GrOp::Owner MakeNonAARect(GrRecordingContext* context,
GrPaint&& paint,
const SkMatrix& view,
const SkRect& rect,
const GrUserStencilSettings* stencil = nullptr);
// Bulk API for drawing quads with a single op
// TODO(michaelludwig) - remove if the bulk API is not useful for SkiaRenderer
static void AddFillRectOps(GrSurfaceDrawContext*,
const GrClip* clip,
GrRecordingContext*,
GrPaint&&,
GrAAType,
const SkMatrix& viewMatrix,
const GrSurfaceDrawContext::QuadSetEntry quads[],
int quadCount,
const GrUserStencilSettings* = nullptr);
#if GR_TEST_UTILS
static uint32_t ClassID();
#endif
private:
// Create a GrFillRectOp that uses as many quads as possible from 'quads' w/o exceeding
// any index buffer size limits.
static GrOp::Owner MakeOp(GrRecordingContext*,
GrPaint&&,
GrAAType,
const SkMatrix& viewMatrix,
const GrSurfaceDrawContext::QuadSetEntry quads[],
int quadCount,
const GrUserStencilSettings*,
int* numConsumed);
};
#endif // GrFillRectOp_DEFINED