blob: 5891abd00fb07b31b5969839e3870f55731d2f27 [file] [log] [blame]
* Copyright 2020 Google LLC
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef GrD3DPipeline_DEFINED
#define GrD3DPipeline_DEFINED
#include "include/gpu/d3d/GrD3DTypes.h"
#include "src/gpu/GrManagedResource.h"
class GrD3DPipeline : public GrManagedResource {
static sk_sp<GrD3DPipeline> Make(gr_cp<ID3D12PipelineState> pipelineState) {
return sk_sp<GrD3DPipeline>(new GrD3DPipeline(std::move(pipelineState)));
/** Output a human-readable dump of this resource's information
void dumpInfo() const override {
SkDebugf("GrD3DPipeline: %p (%d refs)\n", fPipelineState.get(), this->getRefCnt());
// This will be called right before this class is destroyed and there is no reason to explicitly
// release the fPipelineState cause the gr_cp will handle that in the dtor.
void freeGPUData() const override {}
ID3D12PipelineState* d3dPipelineState() const { return fPipelineState.get(); }
GrD3DPipeline(gr_cp<ID3D12PipelineState> pipelineState)
: fPipelineState(std::move(pipelineState)) {
gr_cp<ID3D12PipelineState> fPipelineState;
using INHERITED = GrManagedResource;