blob: 0bc91a09e0abc75811b76b25365eea5d7bf7bce9 [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkReadBuffer_DEFINED
#define SkReadBuffer_DEFINED
#include "include/core/SkColorFilter.h"
#include "include/core/SkDrawLooper.h"
#include "include/core/SkFont.h"
#include "include/core/SkImageFilter.h"
#include "include/core/SkPath.h"
#include "include/core/SkPathEffect.h"
#include "include/core/SkPicture.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSerialProcs.h"
#include "src/core/SkMaskFilterBase.h"
#include "src/core/SkPaintPriv.h"
#include "src/core/SkPicturePriv.h"
#include "src/core/SkReader32.h"
#include "src/core/SkWriteBuffer.h"
#include "src/shaders/SkShaderBase.h"
class SkData;
class SkImage;
#ifndef SK_DISABLE_READBUFFER
class SkReadBuffer {
public:
SkReadBuffer();
SkReadBuffer(const void* data, size_t size);
/**
* Returns true IFF the version is older than the specified version.
*/
bool isVersionLT(SkPicturePriv::Version targetVersion) const {
SkASSERT(targetVersion > 0);
return fVersion > 0 && fVersion < targetVersion;
}
uint32_t getVersion() const { return fVersion; }
/** This may be called at most once; most clients of SkReadBuffer should not mess with it. */
void setVersion(int version) {
SkASSERT(0 == fVersion || version == fVersion);
fVersion = version;
}
size_t size() const { return fReader.size(); }
size_t offset() const { return fReader.offset(); }
bool eof() { return fReader.eof(); }
const void* skip(size_t size);
const void* skip(size_t count, size_t size); // does safe multiply
size_t available() const { return fReader.available(); }
template <typename T> const T* skipT() {
return static_cast<const T*>(this->skip(sizeof(T)));
}
template <typename T> const T* skipT(size_t count) {
return static_cast<const T*>(this->skip(count, sizeof(T)));
}
// primitives
bool readBool();
SkColor readColor();
int32_t readInt();
SkScalar readScalar();
uint32_t readUInt();
int32_t read32();
template <typename T> T read32LE(T max) {
uint32_t value = this->readUInt();
if (!this->validate(value <= static_cast<uint32_t>(max))) {
value = 0;
}
return static_cast<T>(value);
}
// peek
uint8_t peekByte();
void readString(SkString* string);
// common data structures
void readColor4f(SkColor4f* color);
void readPoint(SkPoint* point);
SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
void readPoint3(SkPoint3* point);
void readMatrix(SkMatrix* matrix);
void readIRect(SkIRect* rect);
void readRect(SkRect* rect);
void readRRect(SkRRect* rrect);
void readRegion(SkRegion* region);
void readPath(SkPath* path);
SkReadPaintResult readPaint(SkPaint* paint, SkFont* font) {
return SkPaintPriv::Unflatten(paint, *this, font);
}
SkFlattenable* readFlattenable(SkFlattenable::Type);
template <typename T> sk_sp<T> readFlattenable() {
return sk_sp<T>((T*)this->readFlattenable(T::GetFlattenableType()));
}
sk_sp<SkColorFilter> readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
sk_sp<SkDrawLooper> readDrawLooper() { return this->readFlattenable<SkDrawLooper>(); }
sk_sp<SkImageFilter> readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
sk_sp<SkMaskFilter> readMaskFilter() { return this->readFlattenable<SkMaskFilterBase>(); }
sk_sp<SkPathEffect> readPathEffect() { return this->readFlattenable<SkPathEffect>(); }
sk_sp<SkShader> readShader() { return this->readFlattenable<SkShaderBase>(); }
// Reads SkAlign4(bytes), but will only copy bytes into the buffer.
bool readPad32(void* buffer, size_t bytes);
// binary data and arrays
bool readByteArray(void* value, size_t size);
bool readColorArray(SkColor* colors, size_t size);
bool readColor4fArray(SkColor4f* colors, size_t size);
bool readIntArray(int32_t* values, size_t size);
bool readPointArray(SkPoint* points, size_t size);
bool readScalarArray(SkScalar* values, size_t size);
sk_sp<SkData> readByteArrayAsData();
// helpers to get info about arrays and binary data
uint32_t getArrayCount();
// If there is a real error (e.g. data is corrupted) this returns null. If the image cannot
// be created (e.g. it was not originally encoded) then this returns an image that doesn't
// draw.
sk_sp<SkImage> readImage();
sk_sp<SkTypeface> readTypeface();
void setTypefaceArray(sk_sp<SkTypeface> array[], int count) {
fTFArray = array;
fTFCount = count;
}
/**
* Call this with a pre-loaded array of Factories, in the same order as
* were created/written by the writer. SkPicture uses this.
*/
void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
fFactoryArray = array;
fFactoryCount = count;
}
void setDeserialProcs(const SkDeserialProcs& procs);
const SkDeserialProcs& getDeserialProcs() const { return fProcs; }
/**
* If isValid is false, sets the buffer to be "invalid". Returns true if the buffer
* is still valid.
*/
bool validate(bool isValid) {
if (!isValid) {
this->setInvalid();
}
return !fError;
}
/**
* Helper function to do a preflight check before a large allocation or read.
* Returns true if there is enough bytes in the buffer to read n elements of T.
* If not, the buffer will be "invalid" and false will be returned.
*/
template <typename T>
bool validateCanReadN(size_t n) {
return this->validate(n <= (fReader.available() / sizeof(T)));
}
bool isValid() const { return !fError; }
bool validateIndex(int index, int count) {
return this->validate(index >= 0 && index < count);
}
// Utilities that mark the buffer invalid if the requested value is out-of-range
// If the read value is outside of the range, validate(false) is called, and min
// is returned, else the value is returned.
int32_t checkInt(int min, int max);
template <typename T> T checkRange(T min, T max) {
return static_cast<T>(this->checkInt(static_cast<int32_t>(min),
static_cast<int32_t>(max)));
}
SkFilterQuality checkFilterQuality();
private:
const char* readString(size_t* length);
void setInvalid();
bool readArray(void* value, size_t size, size_t elementSize);
void setMemory(const void*, size_t);
SkReader32 fReader;
// Only used if we do not have an fFactoryArray.
SkTHashMap<uint32_t, SkFlattenable::Factory> fFlattenableDict;
int fVersion;
sk_sp<SkTypeface>* fTFArray;
int fTFCount;
SkFlattenable::Factory* fFactoryArray;
int fFactoryCount;
SkDeserialProcs fProcs;
static bool IsPtrAlign4(const void* ptr) {
return SkIsAlign4((uintptr_t)ptr);
}
bool fError = false;
};
#else // #ifndef SK_DISABLE_READBUFFER
class SkReadBuffer {
public:
SkReadBuffer() {}
SkReadBuffer(const void*, size_t) {}
bool isVersionLT(SkPicturePriv::Version) const { return false; }
uint32_t getVersion() const { return 0xffffffff; }
void setVersion(int) {}
size_t size() const { return 0; }
size_t offset() const { return 0; }
bool eof() { return true; }
size_t available() const { return 0; }
const void* skip(size_t) { return nullptr; }
const void* skip(size_t, size_t) { return nullptr; }
template <typename T> const T* skipT() { return nullptr; }
template <typename T> const T* skipT(size_t) { return nullptr; }
bool readBool() { return 0; }
SkColor readColor() { return 0; }
int32_t readInt() { return 0; }
SkScalar readScalar() { return 0; }
uint32_t readUInt() { return 0; }
int32_t read32() { return 0; }
template <typename T> T read32LE(T max) { return max; }
uint8_t peekByte() { return 0; }
void readColor4f(SkColor4f* out) { *out = SkColor4f{0,0,0,0}; }
void readPoint (SkPoint* out) { *out = SkPoint{0,0}; }
void readPoint3 (SkPoint3* out) { *out = SkPoint3{0,0,0}; }
void readMatrix (SkMatrix* out) { *out = SkMatrix::I(); }
void readIRect (SkIRect* out) { *out = SkIRect{0,0,0,0}; }
void readRect (SkRect* out) { *out = SkRect{0,0,0,0}; }
void readRRect (SkRRect* out) { *out = SkRRect(); }
void readRegion (SkRegion* out) { *out = SkRegion(); }
void readString (SkString* out) { *out = SkString(); }
void readPath (SkPath* out) { *out = SkPath(); }
SkReadPaintResult readPaint (SkPaint* out, SkFont* font) {
*out = SkPaint();
if (font) {
*font = SkFont();
}
return kFailed_ReadPaint;
}
SkPoint readPoint() { return {0,0}; }
SkFlattenable* readFlattenable(SkFlattenable::Type) { return nullptr; }
template <typename T> sk_sp<T> readFlattenable() { return nullptr; }
sk_sp<SkColorFilter> readColorFilter() { return nullptr; }
sk_sp<SkDrawLooper> readDrawLooper() { return nullptr; }
sk_sp<SkImageFilter> readImageFilter() { return nullptr; }
sk_sp<SkMaskFilter> readMaskFilter() { return nullptr; }
sk_sp<SkPathEffect> readPathEffect() { return nullptr; }
sk_sp<SkShader> readShader() { return nullptr; }
bool readPad32 (void*, size_t) { return false; }
bool readByteArray (void*, size_t) { return false; }
bool readColorArray (SkColor*, size_t) { return false; }
bool readColor4fArray(SkColor4f*, size_t) { return false; }
bool readIntArray (int32_t*, size_t) { return false; }
bool readPointArray (SkPoint*, size_t) { return false; }
bool readScalarArray (SkScalar*, size_t) { return false; }
sk_sp<SkData> readByteArrayAsData() { return nullptr; }
uint32_t getArrayCount() { return 0; }
sk_sp<SkImage> readImage() { return nullptr; }
sk_sp<SkTypeface> readTypeface() { return nullptr; }
bool validate(bool) { return false; }
template <typename T> bool validateCanReadN(size_t) { return false; }
bool isValid() const { return false; }
bool validateIndex(int, int) { return false; }
int32_t checkInt(int min, int) { return min; }
template <typename T> T checkRange(T min, T) { return min; }
SkFilterQuality checkFilterQuality() { return SkFilterQuality::kNone_SkFilterQuality; }
void setTypefaceArray(sk_sp<SkTypeface>[], int) {}
void setFactoryPlayback(SkFlattenable::Factory[], int) {}
void setDeserialProcs(const SkDeserialProcs&) {}
const SkDeserialProcs& getDeserialProcs() const {
static const SkDeserialProcs procs;
return procs;
}
};
#endif // #ifndef SK_DISABLE_READBUFFER
#endif // SkReadBuffer_DEFINED