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/*
* Copyright 2019 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/core/SkStrikeSpec.h"
#include "include/core/SkGraphics.h"
#include "src/core/SkDraw.h"
#include "src/core/SkFontPriv.h"
#include "src/core/SkStrikeCache.h"
#include "src/core/SkTLazy.h"
#if SK_SUPPORT_GPU
#include "src/gpu/ganesh/text/GrSDFMaskFilter.h"
#include "src/gpu/ganesh/text/GrSDFTControl.h"
#include "src/text/gpu/StrikeCache.h"
#endif
SkStrikeSpec::SkStrikeSpec(const SkDescriptor& descriptor, sk_sp<SkTypeface> typeface)
: fAutoDescriptor{descriptor}
, fTypeface{std::move(typeface)} {}
SkStrikeSpec::SkStrikeSpec(const SkStrikeSpec&) = default;
SkStrikeSpec::SkStrikeSpec(SkStrikeSpec&&) = default;
SkStrikeSpec::~SkStrikeSpec() = default;
SkStrikeSpec SkStrikeSpec::MakeMask(const SkFont& font, const SkPaint& paint,
const SkSurfaceProps& surfaceProps,
SkScalerContextFlags scalerContextFlags,
const SkMatrix& deviceMatrix) {
return SkStrikeSpec(font, paint, surfaceProps, scalerContextFlags, deviceMatrix);
}
std::tuple<SkStrikeSpec, SkScalar> SkStrikeSpec::MakePath(
const SkFont& font, const SkPaint& paint,
const SkSurfaceProps& surfaceProps,
SkScalerContextFlags scalerContextFlags) {
// setup our std runPaint, in hopes of getting hits in the cache
SkPaint pathPaint{paint};
SkFont pathFont{font};
// The sub-pixel position will always happen when transforming to the screen.
pathFont.setSubpixel(false);
// The factor to get from the size stored in the strike to the size needed for
// the source.
SkScalar strikeToSourceScale = pathFont.setupForAsPaths(&pathPaint);
return {SkStrikeSpec(pathFont, pathPaint, surfaceProps, scalerContextFlags, SkMatrix::I()),
strikeToSourceScale};
}
std::tuple<SkStrikeSpec, SkScalar> SkStrikeSpec::MakeSourceFallback(
const SkFont& font,
const SkPaint& paint,
const SkSurfaceProps& surfaceProps,
SkScalerContextFlags scalerContextFlags,
SkScalar maxSourceGlyphDimension) {
// Subtract 2 to account for the bilerp pad around the glyph
SkScalar maxAtlasDimension = SkStrikeCommon::kSkSideTooBigForAtlas - 2;
SkScalar runFontTextSize = font.getSize();
SkScalar fallbackTextSize = runFontTextSize;
if (maxSourceGlyphDimension > maxAtlasDimension) {
// Scale the text size down so the long side of all the glyphs will fit in the atlas.
fallbackTextSize = SkScalarFloorToScalar(
(maxAtlasDimension / maxSourceGlyphDimension) * runFontTextSize);
}
SkFont fallbackFont{font};
fallbackFont.setSize(fallbackTextSize);
// No sub-pixel needed. The transform to the screen will take care of sub-pixel positioning.
fallbackFont.setSubpixel(false);
// The scale factor to go from strike size to the source size for glyphs.
SkScalar strikeToSourceScale = runFontTextSize / fallbackTextSize;
return {SkStrikeSpec(fallbackFont, paint, surfaceProps, scalerContextFlags, SkMatrix::I()),
strikeToSourceScale};
}
std::tuple<SkStrikeSpec, SkScalar> SkStrikeSpec::MakeCanonicalized(
const SkFont& font, const SkPaint* paint) {
SkPaint canonicalizedPaint;
if (paint != nullptr) {
canonicalizedPaint = *paint;
}
const SkFont* canonicalizedFont = &font;
SkTLazy<SkFont> pathFont;
SkScalar strikeToSourceScale = 1;
if (ShouldDrawAsPath(canonicalizedPaint, font, SkMatrix::I())) {
canonicalizedFont = pathFont.set(font);
strikeToSourceScale = pathFont->setupForAsPaths(nullptr);
canonicalizedPaint.reset();
}
return {SkStrikeSpec(*canonicalizedFont, canonicalizedPaint, SkSurfaceProps(),
SkScalerContextFlags::kFakeGammaAndBoostContrast, SkMatrix::I()),
strikeToSourceScale};
}
SkStrikeSpec SkStrikeSpec::MakeWithNoDevice(const SkFont& font, const SkPaint* paint) {
SkPaint setupPaint;
if (paint != nullptr) {
setupPaint = *paint;
}
return SkStrikeSpec(font, setupPaint, SkSurfaceProps(),
SkScalerContextFlags::kFakeGammaAndBoostContrast, SkMatrix::I());
}
bool SkStrikeSpec::ShouldDrawAsPath(
const SkPaint& paint, const SkFont& font, const SkMatrix& viewMatrix) {
// hairline glyphs are fast enough, so we don't need to cache them
if (SkPaint::kStroke_Style == paint.getStyle() && 0 == paint.getStrokeWidth()) {
return true;
}
// we don't cache perspective
if (viewMatrix.hasPerspective()) {
return true;
}
SkMatrix textMatrix = SkFontPriv::MakeTextMatrix(font);
textMatrix.postConcat(viewMatrix);
// we have a self-imposed maximum, just to limit memory-usage
constexpr SkScalar memoryLimit = 256;
constexpr SkScalar maxSizeSquared = memoryLimit * memoryLimit;
auto distance = [&textMatrix](int XIndex, int YIndex) {
return textMatrix[XIndex] * textMatrix[XIndex] + textMatrix[YIndex] * textMatrix[YIndex];
};
return distance(SkMatrix::kMScaleX, SkMatrix::kMSkewY ) > maxSizeSquared
|| distance(SkMatrix::kMSkewX, SkMatrix::kMScaleY) > maxSizeSquared;
}
SkString SkStrikeSpec::dump() const {
return fAutoDescriptor.getDesc()->dumpRec();
}
SkStrikeSpec SkStrikeSpec::MakePDFVector(const SkTypeface& typeface, int* size) {
SkFont font;
font.setHinting(SkFontHinting::kNone);
font.setEdging(SkFont::Edging::kAlias);
font.setTypeface(sk_ref_sp(&typeface));
int unitsPerEm = typeface.getUnitsPerEm();
if (unitsPerEm <= 0) {
unitsPerEm = 1024;
}
if (size) {
*size = unitsPerEm;
}
font.setSize((SkScalar)unitsPerEm);
return SkStrikeSpec(font,
SkPaint(),
SkSurfaceProps(0, kUnknown_SkPixelGeometry),
SkScalerContextFlags::kFakeGammaAndBoostContrast,
SkMatrix::I());
}
#if SK_SUPPORT_GPU
std::tuple<SkStrikeSpec, SkScalar, GrSDFTMatrixRange>
SkStrikeSpec::MakeSDFT(const SkFont& font, const SkPaint& paint,
const SkSurfaceProps& surfaceProps, const SkMatrix& deviceMatrix,
const GrSDFTControl& control) {
// Add filter to the paint which creates the SDFT data for A8 masks.
SkPaint dfPaint{paint};
dfPaint.setMaskFilter(GrSDFMaskFilter::Make());
auto [dfFont, strikeToSourceScale, matrixRange] = control.getSDFFont(font, deviceMatrix);
// Fake-gamma and subpixel antialiasing are applied in the shader, so we ignore the
// passed-in scaler context flags. (It's only used when we fall-back to bitmap text).
SkScalerContextFlags flags = SkScalerContextFlags::kNone;
SkStrikeSpec strikeSpec(dfFont, dfPaint, surfaceProps, flags, SkMatrix::I());
return std::make_tuple(std::move(strikeSpec), strikeToSourceScale, matrixRange);
}
sk_sp<sktext::gpu::TextStrike> SkStrikeSpec::findOrCreateTextStrike(
sktext::gpu::StrikeCache* cache) const {
return cache->findOrCreateStrike(*this);
}
#endif
SkStrikeSpec::SkStrikeSpec(const SkFont& font, const SkPaint& paint,
const SkSurfaceProps& surfaceProps,
SkScalerContextFlags scalerContextFlags,
const SkMatrix& deviceMatrix) {
SkScalerContextEffects effects;
SkScalerContext::CreateDescriptorAndEffectsUsingPaint(
font, paint, surfaceProps, scalerContextFlags, deviceMatrix,
&fAutoDescriptor, &effects);
fMaskFilter = sk_ref_sp(effects.fMaskFilter);
fPathEffect = sk_ref_sp(effects.fPathEffect);
fTypeface = font.refTypefaceOrDefault();
}
SkScopedStrikeForGPU SkStrikeSpec::findOrCreateScopedStrike(
SkStrikeForGPUCacheInterface* cache) const {
return cache->findOrCreateScopedStrike(*this);
}
sk_sp<SkStrike> SkStrikeSpec::findOrCreateStrike() const {
SkScalerContextEffects effects{fPathEffect.get(), fMaskFilter.get()};
return SkStrikeCache::GlobalStrikeCache()->findOrCreateStrike(*this);
}
sk_sp<SkStrike> SkStrikeSpec::findOrCreateStrike(SkStrikeCache* cache) const {
SkScalerContextEffects effects{fPathEffect.get(), fMaskFilter.get()};
return cache->findOrCreateStrike(*this);
}
SkBulkGlyphMetrics::SkBulkGlyphMetrics(const SkStrikeSpec& spec)
: fStrike{spec.findOrCreateStrike()} { }
SkSpan<const SkGlyph*> SkBulkGlyphMetrics::glyphs(SkSpan<const SkGlyphID> glyphIDs) {
fGlyphs.reset(glyphIDs.size());
return fStrike->metrics(glyphIDs, fGlyphs.get());
}
const SkGlyph* SkBulkGlyphMetrics::glyph(SkGlyphID glyphID) {
return this->glyphs(SkSpan<const SkGlyphID>{&glyphID, 1})[0];
}
SkBulkGlyphMetricsAndPaths::SkBulkGlyphMetricsAndPaths(const SkStrikeSpec& spec)
: fStrike{spec.findOrCreateStrike()} { }
SkBulkGlyphMetricsAndPaths::SkBulkGlyphMetricsAndPaths(sk_sp<SkStrike>&& strike)
: fStrike{std::move(strike)} { }
SkBulkGlyphMetricsAndPaths::~SkBulkGlyphMetricsAndPaths() = default;
SkSpan<const SkGlyph*> SkBulkGlyphMetricsAndPaths::glyphs(SkSpan<const SkGlyphID> glyphIDs) {
fGlyphs.reset(glyphIDs.size());
return fStrike->preparePaths(glyphIDs, fGlyphs.get());
}
const SkGlyph* SkBulkGlyphMetricsAndPaths::glyph(SkGlyphID glyphID) {
return this->glyphs(SkSpan<const SkGlyphID>{&glyphID, 1})[0];
}
void SkBulkGlyphMetricsAndPaths::findIntercepts(
const SkScalar* bounds, SkScalar scale, SkScalar xPos,
const SkGlyph* glyph, SkScalar* array, int* count) {
// TODO(herb): remove this abominable const_cast. Do the intercepts really need to be on the
// glyph?
fStrike->findIntercepts(bounds, scale, xPos, const_cast<SkGlyph*>(glyph), array, count);
}
SkBulkGlyphMetricsAndDrawables::SkBulkGlyphMetricsAndDrawables(const SkStrikeSpec& spec)
: fStrike{spec.findOrCreateStrike()} { }
SkBulkGlyphMetricsAndDrawables::SkBulkGlyphMetricsAndDrawables(sk_sp<SkStrike>&& strike)
: fStrike{std::move(strike)} { }
SkBulkGlyphMetricsAndDrawables::~SkBulkGlyphMetricsAndDrawables() = default;
SkSpan<const SkGlyph*> SkBulkGlyphMetricsAndDrawables::glyphs(SkSpan<const SkGlyphID> glyphIDs) {
fGlyphs.reset(glyphIDs.size());
return fStrike->prepareDrawables(glyphIDs, fGlyphs.get());
}
const SkGlyph* SkBulkGlyphMetricsAndDrawables::glyph(SkGlyphID glyphID) {
return this->glyphs(SkSpan<const SkGlyphID>{&glyphID, 1})[0];
}
SkBulkGlyphMetricsAndImages::SkBulkGlyphMetricsAndImages(const SkStrikeSpec& spec)
: fStrike{spec.findOrCreateStrike()} { }
SkBulkGlyphMetricsAndImages::SkBulkGlyphMetricsAndImages(sk_sp<SkStrike>&& strike)
: fStrike{std::move(strike)} { }
SkBulkGlyphMetricsAndImages::~SkBulkGlyphMetricsAndImages() = default;
SkSpan<const SkGlyph*> SkBulkGlyphMetricsAndImages::glyphs(SkSpan<const SkPackedGlyphID> glyphIDs) {
fGlyphs.reset(glyphIDs.size());
return fStrike->prepareImages(glyphIDs, fGlyphs.get());
}
const SkGlyph* SkBulkGlyphMetricsAndImages::glyph(SkPackedGlyphID packedID) {
return this->glyphs(SkSpan<const SkPackedGlyphID>{&packedID, 1})[0];
}
const SkDescriptor& SkBulkGlyphMetricsAndImages::descriptor() const {
return fStrike->getDescriptor();
}