blob: c99dee5ec773e61c54ffa7ac924e2ff71c45ef31 [file] [log] [blame]
/*#pragma settings NoInline*/
uniform half4 colorGreen, colorRed;
half2 tricky(half x, half y, inout half2 color, half z) {
color.xy = color.yx;
return half2(x + y, z);
}
void func(inout half4 color) {
half2 t = tricky(1, 2, color.rb, 5);
color.ga = t;
}
half4 main(float2 coords) {
half4 result = half4(0, 1, 2, 3);
func(result);
return result == half4(2, 3, 0, 5) ? colorGreen : colorRed;
}