| |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrUniform.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrUniform.h" |
| |
| #include "src/core/SkUtils.h" |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLUniform : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLUniform() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrUniform& _outer = args.fFp.cast<GrUniform>(); |
| (void) _outer; |
| colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf4_GrSLType, "color"); |
| fragBuilder->codeAppendf( |
| R"SkSL(return %s; |
| )SkSL" |
| , args.fUniformHandler->getUniformCStr(colorVar)); |
| } |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { |
| } |
| UniformHandle colorVar; |
| }; |
| std::unique_ptr<GrGLSLFragmentProcessor> GrUniform::onMakeProgramImpl() const { |
| return std::make_unique<GrGLSLUniform>(); |
| } |
| void GrUniform::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { |
| } |
| bool GrUniform::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrUniform& that = other.cast<GrUniform>(); |
| (void) that; |
| return true; |
| } |
| GrUniform::GrUniform(const GrUniform& src) |
| : INHERITED(kGrUniform_ClassID, src.optimizationFlags()) { |
| this->cloneAndRegisterAllChildProcessors(src); |
| } |
| std::unique_ptr<GrFragmentProcessor> GrUniform::clone() const { |
| return std::make_unique<GrUniform>(*this); |
| } |
| #if GR_TEST_UTILS |
| SkString GrUniform::onDumpInfo() const { |
| return SkString(); |
| } |
| #endif |