| |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrSectionClass.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrSectionClass.h" |
| |
| #include "src/core/SkUtils.h" |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLSectionClass : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLSectionClass() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrSectionClass& _outer = args.fFp.cast<GrSectionClass>(); |
| (void) _outer; |
| fragBuilder->codeAppendf( |
| R"SkSL(return half4(1.0); |
| )SkSL" |
| ); |
| } |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { |
| } |
| }; |
| std::unique_ptr<GrGLSLFragmentProcessor> GrSectionClass::onMakeProgramImpl() const { |
| return std::make_unique<GrGLSLSectionClass>(); |
| } |
| void GrSectionClass::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { |
| } |
| bool GrSectionClass::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrSectionClass& that = other.cast<GrSectionClass>(); |
| (void) that; |
| return true; |
| } |
| GrSectionClass::GrSectionClass(const GrSectionClass& src) |
| : INHERITED(kGrSectionClass_ClassID, src.optimizationFlags()) { |
| this->cloneAndRegisterAllChildProcessors(src); |
| } |
| std::unique_ptr<GrFragmentProcessor> GrSectionClass::clone() const { |
| return std::make_unique<GrSectionClass>(*this); |
| } |
| #if GR_TEST_UTILS |
| SkString GrSectionClass::onDumpInfo() const { |
| return SkString(); |
| } |
| #endif |