| /*#pragma settings NoInline*/ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrNestedCall.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrNestedCall.h" |
| |
| #include "src/core/SkUtils.h" |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLNestedCall : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLNestedCall() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrNestedCall& _outer = args.fFp.cast<GrNestedCall>(); |
| (void) _outer; |
| SkString func1_name = fragBuilder->getMangledFunctionName("func1"); |
| const GrShaderVar func1_args[] = { }; |
| SkString func2_name = fragBuilder->getMangledFunctionName("func2"); |
| const GrShaderVar func2_args[] = { }; |
| SkString func3_name = fragBuilder->getMangledFunctionName("func3"); |
| const GrShaderVar func3_args[] = { }; |
| fragBuilder->emitFunctionPrototype(kHalf4_GrSLType, func1_name.c_str(), {func1_args, 0}); |
| fragBuilder->emitFunctionPrototype(kHalf4_GrSLType, func2_name.c_str(), {func2_args, 0}); |
| fragBuilder->emitFunctionPrototype(kHalf4_GrSLType, func3_name.c_str(), {func3_args, 0}); |
| const String func1_impl = String::printf(R"SkSL(return %s(); |
| )SkSL" |
| , func2_name.c_str()); |
| fragBuilder->emitFunction(kHalf4_GrSLType, func1_name.c_str(), {func1_args, 0}, func1_impl.c_str()); |
| const String func2_impl = String::printf(R"SkSL(return %s(); |
| )SkSL" |
| , func3_name.c_str()); |
| fragBuilder->emitFunction(kHalf4_GrSLType, func2_name.c_str(), {func2_args, 0}, func2_impl.c_str()); |
| fragBuilder->codeAppendf( |
| R"SkSL(return %s(); |
| )SkSL" |
| , func1_name.c_str()); |
| } |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { |
| } |
| }; |
| std::unique_ptr<GrGLSLFragmentProcessor> GrNestedCall::onMakeProgramImpl() const { |
| return std::make_unique<GrGLSLNestedCall>(); |
| } |
| void GrNestedCall::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { |
| } |
| bool GrNestedCall::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrNestedCall& that = other.cast<GrNestedCall>(); |
| (void) that; |
| return true; |
| } |
| GrNestedCall::GrNestedCall(const GrNestedCall& src) |
| : INHERITED(kGrNestedCall_ClassID, src.optimizationFlags()) { |
| this->cloneAndRegisterAllChildProcessors(src); |
| } |
| std::unique_ptr<GrFragmentProcessor> GrNestedCall::clone() const { |
| return std::make_unique<GrNestedCall>(*this); |
| } |
| #if GR_TEST_UTILS |
| SkString GrNestedCall::onDumpInfo() const { |
| return SkString(); |
| } |
| #endif |