blob: f40eba41c84d5a72dc26b7b888f65f98b2ef6953 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
vec4 main() {
bool _0_ok = true;
return _0_ok ? colorGreen : colorRed;
}