blob: 1a522cefef208a67401875b7256ca18cd0341bdc [file] [log] [blame]
/*
* Copyright 2021 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/GrThreadSafePipelineBuilder.h"
#if GR_GPU_STATS
#if GR_TEST_UTILS
#include "include/core/SkString.h"
using Stats = GrThreadSafePipelineBuilder::Stats;
static const char* cache_result_to_str(int i) {
const char* kCacheResultStrings[Stats::kNumProgramCacheResults] = {
"hits",
"misses",
"partials"
};
static_assert(0 == (int) Stats::ProgramCacheResult::kHit);
static_assert(1 == (int) Stats::ProgramCacheResult::kMiss);
static_assert(2 == (int) Stats::ProgramCacheResult::kPartial);
static_assert(Stats::kNumProgramCacheResults == 3);
return kCacheResultStrings[i];
}
void GrThreadSafePipelineBuilder::Stats::dump(SkString* out) {
out->appendf("Shader Compilations: %d\n", fShaderCompilations.load());
SkASSERT(fNumInlineCompilationFailures == 0);
out->appendf("Number of Inline compile failures %d\n", fNumInlineCompilationFailures.load());
for (int i = 0; i < Stats::kNumProgramCacheResults-1; ++i) {
out->appendf("Inline Program Cache %s %d\n", cache_result_to_str(i),
fInlineProgramCacheStats[i].load());
}
SkASSERT(fNumPreCompilationFailures == 0);
out->appendf("Number of precompile failures %d\n", fNumPreCompilationFailures.load());
for (int i = 0; i < Stats::kNumProgramCacheResults-1; ++i) {
out->appendf("Precompile Program Cache %s %d\n", cache_result_to_str(i),
fPreProgramCacheStats[i].load());
}
SkASSERT(fNumCompilationFailures == 0);
out->appendf("Total number of compilation failures %d\n", fNumCompilationFailures.load());
out->appendf("Total number of partial compilation successes %d\n",
fNumPartialCompilationSuccesses.load());
out->appendf("Total number of compilation successes %d\n", fNumCompilationSuccesses.load());
}
void GrThreadSafePipelineBuilder::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) {
keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations);
}
#endif // GR_TEST_UTILS
#endif // GR_GPU_STATS