| |
| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrVkTypes_DEFINED |
| #define GrVkTypes_DEFINED |
| |
| #include "include/core/SkTypes.h" |
| #include "include/gpu/vk/GrVkVulkan.h" |
| |
| #ifndef VK_VERSION_1_1 |
| #error Skia requires the use of Vulkan 1.1 headers |
| #endif |
| |
| #include <functional> |
| #include "include/gpu/GrTypes.h" |
| |
| typedef intptr_t GrVkBackendMemory; |
| |
| /** |
| * Types for interacting with Vulkan resources created externally to Skia. GrBackendObjects for |
| * Vulkan textures are really const GrVkImageInfo* |
| */ |
| struct GrVkAlloc { |
| // can be VK_NULL_HANDLE iff is an RT and is borrowed |
| VkDeviceMemory fMemory = VK_NULL_HANDLE; |
| VkDeviceSize fOffset = 0; |
| VkDeviceSize fSize = 0; // this can be indeterminate iff Tex uses borrow semantics |
| uint32_t fFlags = 0; |
| GrVkBackendMemory fBackendMemory = 0; // handle to memory allocated via GrVkMemoryAllocator. |
| |
| enum Flag { |
| kNoncoherent_Flag = 0x1, // memory must be flushed to device after mapping |
| kMappable_Flag = 0x2, // memory is able to be mapped. |
| }; |
| |
| bool operator==(const GrVkAlloc& that) const { |
| return fMemory == that.fMemory && fOffset == that.fOffset && fSize == that.fSize && |
| fFlags == that.fFlags && fUsesSystemHeap == that.fUsesSystemHeap; |
| } |
| |
| private: |
| friend class GrVkHeap; // For access to usesSystemHeap |
| bool fUsesSystemHeap = false; |
| }; |
| |
| // This struct is used to pass in the necessary information to create a VkSamplerYcbcrConversion |
| // object for an VkExternalFormatANDROID. |
| struct GrVkYcbcrConversionInfo { |
| bool operator==(const GrVkYcbcrConversionInfo& that) const { |
| // Invalid objects are not required to have all other fields initialized or matching. |
| if (!this->isValid() && !that.isValid()) { |
| return true; |
| } |
| return this->fFormat == that.fFormat && |
| this->fExternalFormat == that.fExternalFormat && |
| this->fYcbcrModel == that.fYcbcrModel && |
| this->fYcbcrRange == that.fYcbcrRange && |
| this->fXChromaOffset == that.fXChromaOffset && |
| this->fYChromaOffset == that.fYChromaOffset && |
| this->fChromaFilter == that.fChromaFilter && |
| this->fForceExplicitReconstruction == that.fForceExplicitReconstruction; |
| } |
| bool operator!=(const GrVkYcbcrConversionInfo& that) const { return !(*this == that); } |
| |
| bool isValid() const { return fYcbcrModel != VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY; } |
| |
| // Format of the source image. Must be set to VK_FORMAT_UNDEFINED for external images or |
| // a valid image format otherwise. |
| VkFormat fFormat = VK_FORMAT_UNDEFINED; |
| |
| // The external format. Must be non-zero for external images, zero otherwise. |
| // Should be compatible to be used in a VkExternalFormatANDROID struct. |
| uint64_t fExternalFormat = 0; |
| |
| VkSamplerYcbcrModelConversion fYcbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY; |
| VkSamplerYcbcrRange fYcbcrRange = VK_SAMPLER_YCBCR_RANGE_ITU_FULL; |
| VkChromaLocation fXChromaOffset = VK_CHROMA_LOCATION_COSITED_EVEN; |
| VkChromaLocation fYChromaOffset = VK_CHROMA_LOCATION_COSITED_EVEN; |
| VkFilter fChromaFilter = VK_FILTER_NEAREST; |
| VkBool32 fForceExplicitReconstruction = false; |
| |
| // For external images format features here should be those returned by a call to |
| // vkAndroidHardwareBufferFormatPropertiesANDROID |
| VkFormatFeatureFlags fFormatFeatures = 0; |
| }; |
| |
| /* |
| * When wrapping a GrBackendTexture or GrBackendRendenderTarget, the fCurrentQueueFamily should |
| * either be VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_EXTERNAL, or VK_QUEUE_FAMILY_FOREIGN_EXT. If |
| * fSharingMode is VK_SHARING_MODE_EXCLUSIVE then fCurrentQueueFamily can also be the graphics |
| * queue index passed into Skia. |
| */ |
| struct GrVkImageInfo { |
| VkImage fImage = VK_NULL_HANDLE; |
| GrVkAlloc fAlloc; |
| VkImageTiling fImageTiling = VK_IMAGE_TILING_OPTIMAL; |
| VkImageLayout fImageLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| VkFormat fFormat = VK_FORMAT_UNDEFINED; |
| VkImageUsageFlags fImageUsageFlags = 0; |
| uint32_t fSampleCount = 1; |
| uint32_t fLevelCount = 0; |
| uint32_t fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED; |
| GrProtected fProtected = GrProtected::kNo; |
| GrVkYcbcrConversionInfo fYcbcrConversionInfo; |
| VkSharingMode fSharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| |
| #if GR_TEST_UTILS |
| bool operator==(const GrVkImageInfo& that) const { |
| return fImage == that.fImage && fAlloc == that.fAlloc && |
| fImageTiling == that.fImageTiling && fImageLayout == that.fImageLayout && |
| fFormat == that.fFormat && fImageUsageFlags == that.fImageUsageFlags && |
| fSampleCount == that.fSampleCount && fLevelCount == that.fLevelCount && |
| fCurrentQueueFamily == that.fCurrentQueueFamily && fProtected == that.fProtected && |
| fYcbcrConversionInfo == that.fYcbcrConversionInfo && |
| fSharingMode == that.fSharingMode; |
| } |
| #endif |
| }; |
| |
| using GrVkGetProc = std::function<PFN_vkVoidFunction( |
| const char*, // function name |
| VkInstance, // instance or VK_NULL_HANDLE |
| VkDevice // device or VK_NULL_HANDLE |
| )>; |
| |
| /** |
| * This object is wrapped in a GrBackendDrawableInfo and passed in as an argument to |
| * drawBackendGpu() calls on an SkDrawable. The drawable will use this info to inject direct |
| * Vulkan calls into our stream of GPU draws. |
| * |
| * The SkDrawable is given a secondary VkCommandBuffer in which to record draws. The GPU backend |
| * will then execute that command buffer within a render pass it is using for its own draws. The |
| * drawable is also given the attachment of the color index, a compatible VkRenderPass, and the |
| * VkFormat of the color attachment so that it can make VkPipeline objects for the draws. The |
| * SkDrawable must not alter the state of the VkRenderpass or sub pass. |
| * |
| * Additionally, the SkDrawable may fill in the passed in fDrawBounds with the bounds of the draws |
| * that it submits to the command buffer. This will be used by the GPU backend for setting the |
| * bounds in vkCmdBeginRenderPass. If fDrawBounds is not updated, we will assume that the entire |
| * attachment may have been written to. |
| * |
| * The SkDrawable is always allowed to create its own command buffers and submit them to the queue |
| * to render offscreen textures which will be sampled in draws added to the passed in |
| * VkCommandBuffer. If this is done the SkDrawable is in charge of adding the required memory |
| * barriers to the queue for the sampled images since the Skia backend will not do this. |
| * |
| * The VkImage is informational only and should not be used or modified in any ways. |
| */ |
| struct GrVkDrawableInfo { |
| VkCommandBuffer fSecondaryCommandBuffer; |
| uint32_t fColorAttachmentIndex; |
| VkRenderPass fCompatibleRenderPass; |
| VkFormat fFormat; |
| VkRect2D* fDrawBounds; |
| VkImage fImage; |
| }; |
| |
| #endif |