| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "tools/viewer/SlideDir.h" |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkCubicMap.h" |
| #include "include/core/SkFont.h" |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkTypeface.h" |
| #include "include/private/base/SkTPin.h" |
| #include "include/utils/SkTextUtils.h" |
| #include "modules/sksg/include/SkSGDraw.h" |
| #include "modules/sksg/include/SkSGGeometryNode.h" |
| #include "modules/sksg/include/SkSGGroup.h" |
| #include "modules/sksg/include/SkSGPaint.h" |
| #include "modules/sksg/include/SkSGPlane.h" |
| #include "modules/sksg/include/SkSGRect.h" |
| #include "modules/sksg/include/SkSGRenderNode.h" |
| #include "modules/sksg/include/SkSGScene.h" |
| #include "modules/sksg/include/SkSGText.h" |
| #include "modules/sksg/include/SkSGTransform.h" |
| #include "src/base/SkBitmaskEnum.h" |
| #include "tools/skui/InputState.h" |
| #include "tools/skui/ModifierKey.h" |
| #include "tools/timer/TimeUtils.h" |
| |
| #include <cmath> |
| #include <utility> |
| |
| namespace sksg { class InvalidationController; } |
| |
| using namespace skia_private; |
| |
| class SlideDir::Animator : public SkRefCnt { |
| public: |
| Animator(const Animator&) = delete; |
| Animator& operator=(const Animator&) = delete; |
| |
| void tick(float t) { this->onTick(t); } |
| |
| protected: |
| Animator() = default; |
| |
| virtual void onTick(float t) = 0; |
| }; |
| |
| namespace { |
| |
| static constexpr float kAspectRatio = 1.5f; |
| static constexpr float kLabelSize = 12.0f; |
| static constexpr SkSize kPadding = { 12.0f , 24.0f }; |
| |
| static constexpr float kFocusDuration = 500; |
| static constexpr SkSize kFocusInset = { 100.0f, 100.0f }; |
| static constexpr SkPoint kFocusCtrl0 = { 0.3f, 1.0f }; |
| static constexpr SkPoint kFocusCtrl1 = { 0.0f, 1.0f }; |
| static constexpr SkColor kFocusShade = 0xa0000000; |
| |
| // TODO: better unfocus binding? |
| static constexpr SkUnichar kUnfocusKey = ' '; |
| |
| class SlideAdapter final : public sksg::RenderNode { |
| public: |
| explicit SlideAdapter(sk_sp<Slide> slide) |
| : fSlide(std::move(slide)) { |
| SkASSERT(fSlide); |
| } |
| |
| sk_sp<SlideDir::Animator> makeForwardingAnimator() { |
| // Trivial sksg::Animator -> skottie::Animation tick adapter |
| class ForwardingAnimator final : public SlideDir::Animator { |
| public: |
| explicit ForwardingAnimator(sk_sp<SlideAdapter> adapter) |
| : fAdapter(std::move(adapter)) {} |
| |
| protected: |
| void onTick(float t) override { |
| fAdapter->tick(SkScalarRoundToInt(t)); |
| } |
| |
| private: |
| sk_sp<SlideAdapter> fAdapter; |
| }; |
| |
| return sk_make_sp<ForwardingAnimator>(sk_ref_sp(this)); |
| } |
| |
| protected: |
| SkRect onRevalidate(sksg::InvalidationController* ic, const SkMatrix& ctm) override { |
| const auto isize = fSlide->getDimensions(); |
| return SkRect::MakeIWH(isize.width(), isize.height()); |
| } |
| |
| void onRender(SkCanvas* canvas, const RenderContext* ctx) const override { |
| SkAutoCanvasRestore acr(canvas, true); |
| canvas->clipRect(SkRect::Make(fSlide->getDimensions()), true); |
| |
| // TODO: commit the context? |
| fSlide->draw(canvas); |
| } |
| |
| const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } |
| |
| private: |
| void tick(SkMSec t) { |
| fSlide->animate(t * 1e6); |
| this->invalidate(); |
| } |
| |
| const sk_sp<Slide> fSlide; |
| }; |
| |
| SkMatrix SlideMatrix(const sk_sp<Slide>& slide, const SkRect& dst) { |
| const auto slideSize = slide->getDimensions(); |
| return SkMatrix::RectToRect(SkRect::MakeIWH(slideSize.width(), slideSize.height()), dst, |
| SkMatrix::kCenter_ScaleToFit); |
| } |
| |
| } // namespace |
| |
| struct SlideDir::Rec { |
| sk_sp<Slide> fSlide; |
| sk_sp<sksg::RenderNode> fSlideRoot; |
| sk_sp<sksg::Matrix<SkMatrix>> fMatrix; |
| SkRect fRect; |
| }; |
| |
| class SlideDir::FocusController final : public Animator { |
| public: |
| FocusController(const SlideDir* dir, const SkRect& focusRect) |
| : fDir(dir) |
| , fRect(focusRect) |
| , fTarget(nullptr) |
| , fMap(kFocusCtrl1, kFocusCtrl0) |
| , fState(State::kIdle) { |
| fShadePaint = sksg::Color::Make(kFocusShade); |
| fShade = sksg::Draw::Make(sksg::Plane::Make(), fShadePaint); |
| } |
| |
| bool hasFocus() const { return fState == State::kFocused; } |
| |
| void startFocus(const Rec* target) { |
| if (fState != State::kIdle) |
| return; |
| |
| fTarget = target; |
| |
| // Move the shade & slide to front. |
| fDir->fRoot->removeChild(fTarget->fSlideRoot); |
| fDir->fRoot->addChild(fShade); |
| fDir->fRoot->addChild(fTarget->fSlideRoot); |
| |
| fM0 = SlideMatrix(fTarget->fSlide, fTarget->fRect); |
| fM1 = SlideMatrix(fTarget->fSlide, fRect); |
| |
| fOpacity0 = 0; |
| fOpacity1 = 1; |
| |
| fTimeBase = 0; |
| fState = State::kFocusing; |
| |
| // Push initial state to the scene graph. |
| this->onTick(fTimeBase); |
| } |
| |
| void startUnfocus() { |
| SkASSERT(fTarget); |
| |
| using std::swap; |
| swap(fM0, fM1); |
| swap(fOpacity0, fOpacity1); |
| |
| fTimeBase = 0; |
| fState = State::kUnfocusing; |
| } |
| |
| bool onMouse(SkScalar x, SkScalar y, skui::InputState state, skui::ModifierKey modifiers) { |
| SkASSERT(fTarget); |
| |
| if (!fRect.contains(x, y)) { |
| this->startUnfocus(); |
| return true; |
| } |
| |
| // Map coords to slide space. |
| const auto xform = SkMatrix::RectToRect(fRect, SkRect::MakeSize(fDir->fWinSize), |
| SkMatrix::kCenter_ScaleToFit); |
| const auto pt = xform.mapXY(x, y); |
| |
| return fTarget->fSlide->onMouse(pt.x(), pt.y(), state, modifiers); |
| } |
| |
| bool onChar(SkUnichar c) { |
| SkASSERT(fTarget); |
| |
| return fTarget->fSlide->onChar(c); |
| } |
| |
| protected: |
| void onTick(float t) override { |
| if (!this->isAnimating()) |
| return; |
| |
| if (!fTimeBase) { |
| fTimeBase = t; |
| } |
| |
| const auto rel_t = (t - fTimeBase) / kFocusDuration, |
| map_t = SkTPin(fMap.computeYFromX(rel_t), 0.0f, 1.0f); |
| |
| SkMatrix m; |
| for (int i = 0; i < 9; ++i) { |
| m[i] = fM0[i] + map_t * (fM1[i] - fM0[i]); |
| } |
| |
| SkASSERT(fTarget); |
| fTarget->fMatrix->setMatrix(m); |
| |
| const auto shadeOpacity = fOpacity0 + map_t * (fOpacity1 - fOpacity0); |
| fShadePaint->setOpacity(shadeOpacity); |
| |
| if (rel_t < 1) |
| return; |
| |
| switch (fState) { |
| case State::kFocusing: |
| fState = State::kFocused; |
| break; |
| case State::kUnfocusing: |
| fState = State::kIdle; |
| fDir->fRoot->removeChild(fShade); |
| break; |
| |
| case State::kIdle: |
| case State::kFocused: |
| SkASSERT(false); |
| break; |
| } |
| } |
| |
| private: |
| enum class State { |
| kIdle, |
| kFocusing, |
| kUnfocusing, |
| kFocused, |
| }; |
| |
| bool isAnimating() const { return fState == State::kFocusing || fState == State::kUnfocusing; } |
| |
| const SlideDir* fDir; |
| const SkRect fRect; |
| const Rec* fTarget; |
| |
| SkCubicMap fMap; |
| sk_sp<sksg::RenderNode> fShade; |
| sk_sp<sksg::PaintNode> fShadePaint; |
| |
| SkMatrix fM0 = SkMatrix::I(), |
| fM1 = SkMatrix::I(); |
| float fOpacity0 = 0, |
| fOpacity1 = 1, |
| fTimeBase = 0; |
| State fState = State::kIdle; |
| }; |
| |
| SlideDir::SlideDir(const SkString& name, TArray<sk_sp<Slide>>&& slides, int columns) |
| : fSlides(std::move(slides)) |
| , fColumns(columns) { |
| fName = name; |
| } |
| |
| static sk_sp<sksg::RenderNode> MakeLabel(const SkString& txt, |
| const SkPoint& pos, |
| const SkMatrix& dstXform) { |
| const auto size = kLabelSize / std::sqrt(dstXform.getScaleX() * dstXform.getScaleY()); |
| auto text = sksg::Text::Make(nullptr, txt); |
| text->setEdging(SkFont::Edging::kAntiAlias); |
| text->setSize(size); |
| text->setAlign(SkTextUtils::kCenter_Align); |
| text->setPosition(pos + SkPoint::Make(0, size)); |
| |
| return sksg::Draw::Make(std::move(text), sksg::Color::Make(SK_ColorBLACK)); |
| } |
| |
| void SlideDir::load(SkScalar winWidth, SkScalar winHeight) { |
| // Build a global scene using transformed animation fragments: |
| // |
| // [Group(root)] |
| // [Transform] |
| // [Group] |
| // [AnimationWrapper] |
| // [Draw] |
| // [Text] |
| // [Color] |
| // [Transform] |
| // [Group] |
| // [AnimationWrapper] |
| // [Draw] |
| // [Text] |
| // [Color] |
| // ... |
| // |
| |
| fWinSize = SkSize::Make(winWidth, winHeight); |
| const auto cellWidth = winWidth / fColumns; |
| fCellSize = SkSize::Make(cellWidth, cellWidth / kAspectRatio); |
| |
| fRoot = sksg::Group::Make(); |
| |
| for (int i = 0; i < fSlides.size(); ++i) { |
| const auto& slide = fSlides[i]; |
| slide->load(winWidth, winHeight); |
| |
| const auto slideSize = slide->getDimensions(); |
| const auto cell = SkRect::MakeXYWH(fCellSize.width() * (i % fColumns), |
| fCellSize.height() * (i / fColumns), |
| fCellSize.width(), |
| fCellSize.height()), |
| slideRect = cell.makeInset(kPadding.width(), kPadding.height()); |
| |
| auto slideMatrix = sksg::Matrix<SkMatrix>::Make(SlideMatrix(slide, slideRect)); |
| auto adapter = sk_make_sp<SlideAdapter>(slide); |
| auto slideGrp = sksg::Group::Make(); |
| slideGrp->addChild(sksg::Draw::Make(sksg::Rect::Make(SkRect::MakeIWH(slideSize.width(), |
| slideSize.height())), |
| sksg::Color::Make(0xfff0f0f0))); |
| slideGrp->addChild(adapter); |
| slideGrp->addChild(MakeLabel(slide->getName(), |
| SkPoint::Make(slideSize.width() / 2, slideSize.height()), |
| slideMatrix->getMatrix())); |
| auto slideRoot = sksg::TransformEffect::Make(std::move(slideGrp), slideMatrix); |
| |
| fSceneAnimators.push_back(adapter->makeForwardingAnimator()); |
| |
| fRoot->addChild(slideRoot); |
| fRecs.push_back({ slide, slideRoot, slideMatrix, slideRect }); |
| } |
| |
| fScene = sksg::Scene::Make(fRoot); |
| |
| const auto focusRect = SkRect::MakeSize(fWinSize).makeInset(kFocusInset.width(), |
| kFocusInset.height()); |
| fFocusController = std::make_unique<FocusController>(this, focusRect); |
| } |
| |
| void SlideDir::unload() { |
| for (const auto& slide : fSlides) { |
| slide->unload(); |
| } |
| |
| fRecs.clear(); |
| fScene.reset(); |
| fFocusController.reset(); |
| fRoot.reset(); |
| fTimeBase = 0; |
| } |
| |
| SkISize SlideDir::getDimensions() const { |
| return SkSize::Make(fWinSize.width(), |
| fCellSize.height() * (1 + (fSlides.size() - 1) / fColumns)).toCeil(); |
| } |
| |
| void SlideDir::draw(SkCanvas* canvas) { |
| fScene->render(canvas); |
| } |
| |
| bool SlideDir::animate(double nanos) { |
| SkMSec msec = TimeUtils::NanosToMSec(nanos); |
| if (fTimeBase == 0) { |
| // Reset the animation time. |
| fTimeBase = msec; |
| } |
| |
| const auto t = msec - fTimeBase; |
| for (const auto& anim : fSceneAnimators) { |
| anim->tick(t); |
| } |
| fFocusController->tick(t); |
| |
| return true; |
| } |
| |
| bool SlideDir::onChar(SkUnichar c) { |
| if (fFocusController->hasFocus()) { |
| if (c == kUnfocusKey) { |
| fFocusController->startUnfocus(); |
| return true; |
| } |
| return fFocusController->onChar(c); |
| } |
| |
| return false; |
| } |
| |
| bool SlideDir::onMouse(SkScalar x, SkScalar y, skui::InputState state, |
| skui::ModifierKey modifiers) { |
| modifiers &= ~skui::ModifierKey::kFirstPress; |
| if (state == skui::InputState::kMove || sknonstd::Any(modifiers)) |
| return false; |
| |
| if (fFocusController->hasFocus()) { |
| return fFocusController->onMouse(x, y, state, modifiers); |
| } |
| |
| const auto* cell = this->findCell(x, y); |
| if (!cell) |
| return false; |
| |
| static constexpr SkScalar kClickMoveTolerance = 4; |
| |
| switch (state) { |
| case skui::InputState::kDown: |
| fTrackingCell = cell; |
| fTrackingPos = SkPoint::Make(x, y); |
| break; |
| case skui::InputState::kUp: |
| if (cell == fTrackingCell && |
| SkPoint::Distance(fTrackingPos, SkPoint::Make(x, y)) < kClickMoveTolerance) { |
| fFocusController->startFocus(cell); |
| } |
| break; |
| default: |
| break; |
| } |
| |
| return false; |
| } |
| |
| const SlideDir::Rec* SlideDir::findCell(float x, float y) const { |
| // TODO: use SG hit testing instead of layout info? |
| const auto size = this->getDimensions(); |
| if (x < 0 || y < 0 || x >= size.width() || y >= size.height()) { |
| return nullptr; |
| } |
| |
| const int col = static_cast<int>(x / fCellSize.width()), |
| row = static_cast<int>(y / fCellSize.height()), |
| idx = row * fColumns + col; |
| |
| return idx < (int)fRecs.size() ? &fRecs[idx] : nullptr; |
| } |