blob: afdb5a7fb35bbf4bbf62df5cec353eb06a34b4cd [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tools/viewer/SkottieSlide.h"
#if defined(SK_ENABLE_SKOTTIE)
#include "include/core/SkCanvas.h"
#include "include/core/SkFont.h"
#include "include/private/base/SkNoncopyable.h"
#include "include/private/base/SkTPin.h"
#include "modules/audioplayer/SkAudioPlayer.h"
#include "modules/skottie/include/Skottie.h"
#include "modules/skottie/include/SkottieProperty.h"
#include "modules/skottie/include/SlotManager.h"
#include "modules/skottie/utils/SkottieUtils.h"
#include "modules/skottie/utils/TextEditor.h"
#include "modules/skresources/include/SkResources.h"
#include "src/base/SkTime.h"
#include "src/core/SkOSFile.h"
#include "src/utils/SkOSPath.h"
#include "tools/Resources.h"
#include "tools/fonts/FontToolUtils.h"
#include "tools/timer/TimeUtils.h"
#include <cmath>
#include <vector>
#include "imgui.h"
namespace {
class Track final : public skresources::ExternalTrackAsset {
public:
explicit Track(std::unique_ptr<SkAudioPlayer> player) : fPlayer(std::move(player)) {}
private:
void seek(float t) override {
if (fPlayer->isStopped() && t >=0) {
fPlayer->play();
}
if (fPlayer->isPlaying()) {
if (t < 0) {
fPlayer->stop();
} else {
static constexpr float kTolerance = 0.075f;
const auto player_pos = fPlayer->time();
if (std::abs(player_pos - t) > kTolerance) {
fPlayer->setTime(t);
}
}
}
}
const std::unique_ptr<SkAudioPlayer> fPlayer;
};
class AudioProviderProxy final : public skresources::ResourceProviderProxyBase {
public:
explicit AudioProviderProxy(sk_sp<skresources::ResourceProvider> rp)
: skresources::ResourceProviderProxyBase(std::move(rp)) {}
private:
sk_sp<skresources::ExternalTrackAsset> loadAudioAsset(const char path[],
const char name[],
const char[] /*id*/) override {
if (auto data = this->load(path, name)) {
if (auto player = SkAudioPlayer::Make(std::move(data))) {
return sk_make_sp<Track>(std::move(player));
}
}
return nullptr;
}
};
class Decorator : public SkNoncopyable {
public:
virtual ~Decorator() = default;
// We pass in the Matrix and have the Decorator handle using it independently
// This is so decorators can keep position on screen after moving.
virtual void render(SkCanvas*, double, const SkMatrix) = 0;
};
class SimpleMarker final : public Decorator {
public:
~SimpleMarker() override = default;
static std::unique_ptr<Decorator> Make() { return std::make_unique<SimpleMarker>(); }
void render(SkCanvas* canvas, double t, const SkMatrix transform) override {
canvas->concat(transform);
SkPaint p;
p.setAntiAlias(true);
p.setColor(SK_ColorGREEN);
canvas->drawCircle(0, 0, 5, p);
p.setColor(SK_ColorRED);
p.setStrokeWidth(1.5f);
canvas->drawLine(-10, 0, 10, 0, p);
canvas->drawLine(0, -10, 0, 10, p);
}
};
class TestingResourceProvider : public skresources::ResourceProvider {
public:
TestingResourceProvider() {}
sk_sp<SkData> load(const char resource_path[], const char resource_name[]) const override {
auto it = fResources.find(resource_name);
if (it != fResources.end()) {
return it->second;
} else {
return GetResourceAsData(SkOSPath::Join(resource_path, resource_name).c_str());
}
}
sk_sp<skresources::ImageAsset> loadImageAsset(const char resource_path[],
const char resource_name[],
const char /*resource_id*/[]) const override {
auto data = this->load(resource_path, resource_name);
// Viewer should have already registered the codecs necessary for MultiFrameImageAsset
return skresources::MultiFrameImageAsset::Make(data);
}
void addPath(const char resource_name[], const SkPath& path) {
fResources[resource_name] = path.serialize();
}
private:
std::unordered_map<std::string, sk_sp<SkData>> fResources;
};
static const struct DecoratorRec {
const char* fName;
std::unique_ptr<Decorator>(*fFactory)();
} kDecorators[] = {
{ "Simple marker", SimpleMarker::Make },
};
class TextTracker final : public skottie::PropertyObserver {
public:
explicit TextTracker(sk_sp<PropertyObserver> delegate) : fDelegate(std::move(delegate)) {}
std::vector<std::unique_ptr<skottie::TextPropertyHandle>>& props() {
return fTextProps;
}
private:
void onTextProperty(const char node_name[],
const LazyHandle<skottie::TextPropertyHandle>& lh) override {
fTextProps.push_back(lh());
if (fDelegate) {
fDelegate->onTextProperty(node_name, lh);
}
}
const sk_sp<PropertyObserver> fDelegate;
std::vector<std::unique_ptr<skottie::TextPropertyHandle>> fTextProps;
};
} // namespace
class SkottieSlide::TransformTracker : public skottie::PropertyObserver {
public:
void renderUI() {
if (ImGui::Begin("Transform Tracker", nullptr)) {
if (ImGui::BeginCombo("Transform", fTransformSelect
? std::get<0>(*fTransformSelect).c_str()
: nullptr)) {
if (ImGui::Selectable("(none)", true)) {
fTransformSelect = nullptr;
}
for (const auto& entry : fTransforms) {
const auto* transform_name = std::get<0>(entry).c_str();
if (ImGui::Selectable(transform_name, false)) {
if (!fTransformSelect ||
transform_name != std::get<0>(*fTransformSelect).c_str()) {
fTransformSelect = &entry;
// Reset the decorator on transform change.
fDecorator = fDecoratorSelect->fFactory();
}
}
}
ImGui::EndCombo();
}
if (ImGui::BeginCombo("Decoration", fDecoratorSelect->fName)) {
for (const auto& dec : kDecorators) {
if (ImGui::Selectable(dec.fName, false)) {
if (dec.fName != fDecoratorSelect->fName) {
fDecoratorSelect = &dec;
fDecorator = fDecoratorSelect->fFactory();
}
}
}
ImGui::EndCombo();
}
}
ImGui::End();
}
void renderTracker(SkCanvas* canvas, double time, const SkSize& win_size, const SkSize& anim_size) const {
if (!fTransformSelect) {
return;
}
const auto tprop = std::get<1>(*fTransformSelect)->get();
const auto m = SkMatrix::Translate(tprop.fPosition.fX, tprop.fPosition.fY)
* SkMatrix::RotateDeg(tprop.fRotation)
* SkMatrix::Scale (tprop.fScale.fX*0.01f, tprop.fScale.fY*0.01f)
* SkMatrix::Translate(tprop.fAnchorPoint.fX, tprop.fAnchorPoint.fY);
const auto viewer_matrix = SkMatrix::RectToRect(SkRect::MakeSize(anim_size),
SkRect::MakeSize(win_size),
SkMatrix::kCenter_ScaleToFit);
SkAutoCanvasRestore acr(canvas, true);
canvas->concat(viewer_matrix);
SkASSERT(fDecorator);
fDecorator->render(canvas, time, m);
}
private:
void onTransformProperty(const char name[],
const LazyHandle<skottie::TransformPropertyHandle>& lh) override {
fTransforms.push_back(std::make_tuple(SkString(name), lh()));
}
using TransformT = std::tuple<SkString, std::unique_ptr<skottie::TransformPropertyHandle>>;
std::vector<TransformT> fTransforms;
std::unique_ptr<Decorator> fDecorator;
const TransformT* fTransformSelect = nullptr;
const DecoratorRec* fDecoratorSelect = &kDecorators[0];
};
// Holds a pointer to a slot manager and the list of slots for the UI widget to track
class SkottieSlide::SlotManagerInterface {
public:
SlotManagerInterface(sk_sp<skottie::SlotManager> slotManager, sk_sp<skresources::ResourceProvider> rp)
: fSlotManager(std::move(slotManager))
, fResourceProvider(std::move(rp))
{}
void renderUI() {
if (ImGui::Begin("Slot Manager", nullptr)) {
ImGui::Text("Color Slots");
for (size_t i = 0; i < fColorSlots.size(); i++) {
auto& cSlot = fColorSlots.at(i);
ImGui::PushID(i);
ImGui::Text("%s", cSlot.first.c_str());
if (ImGui::ColorEdit4("Color", cSlot.second.data())) {
this->pushSlots();
}
ImGui::PopID();
}
ImGui::Text("Scalar Slots");
for (size_t i = 0; i < fScalarSlots.size(); i++) {
auto& oSlot = fScalarSlots.at(i);
ImGui::PushID(i);
ImGui::Text("%s", oSlot.first.c_str());
if (ImGui::InputFloat("Scalar", &(oSlot.second))) {
this->pushSlots();
}
ImGui::PopID();
}
ImGui::Text("Vec2 Slots");
for (size_t i = 0; i < fVec2Slots.size(); i++) {
auto& vSlot = fVec2Slots.at(i);
ImGui::PushID(i);
ImGui::Text("%s", vSlot.first.c_str());
if (ImGui::InputFloat2("x, y", &(vSlot.second.x))) {
this->pushSlots();
}
ImGui::PopID();
}
ImGui::Text("Text Slots");
for (size_t i = 0; i < fTextStringSlots.size(); i++) {
auto& tSlot = fTextStringSlots.at(i);
ImGui::PushID(i);
ImGui::Text("%s", tSlot.first.c_str());
if (ImGui::InputText("Text", tSlot.second.source.data(),
tSlot.second.source.size())) {
this->pushSlots();
}
if (ImGui::BeginCombo("Font", tSlot.second.font.data())) {
for (const auto& typeface : fTypefaceList) {
if (ImGui::Selectable(typeface, false)) {
tSlot.second.font = typeface;
this->pushSlots();
}
}
ImGui::EndCombo();
}
ImGui::PopID();
}
ImGui::Text("Image Slots");
for (size_t i = 0; i < fImageSlots.size(); i++) {
auto& iSlot = fImageSlots.at(i);
ImGui::PushID(i);
ImGui::Text("%s", iSlot.first.c_str());
if (ImGui::BeginCombo("Resource", iSlot.second.data())) {
for (const auto& res : fResList) {
if (ImGui::Selectable(res.c_str(), false)) {
iSlot.second = res.c_str();
this->pushSlots();
}
}
ImGui::EndCombo();
}
ImGui::PopID();
}
}
ImGui::End();
}
void pushSlots() {
for(const auto& s : fColorSlots) {
fSlotManager->setColorSlot(s.first, SkColor4f{s.second[0], s.second[1],
s.second[2], s.second[3]}.toSkColor());
}
for(const auto& s : fScalarSlots) {
fSlotManager->setScalarSlot(s.first, s.second);
}
for(const auto& s : fVec2Slots) {
fSlotManager->setVec2Slot(s.first, {s.second.x, s.second.y});
}
for(const auto& s : fTextStringSlots) {
auto t = fSlotManager->getTextSlot(s.first);
t->fText = SkString(s.second.source.data());
t->fTypeface = ToolUtils::TestFontMgr()->matchFamilyStyle(s.second.font.c_str(),
SkFontStyle());
fSlotManager->setTextSlot(s.first, *t);
}
for(const auto& s : fImageSlots) {
auto image = fResourceProvider->loadImageAsset("images/", s.second.c_str(), nullptr);
fSlotManager->setImageSlot(s.first, image);
}
}
void initializeSlotManagerUI() {
prepareImageAssetList(GetResourcePath("skottie/images").c_str());
// only initialize if slots are unpopulated
if (fColorSlots.empty() && fScalarSlots.empty() && fTextStringSlots.empty()) {
auto slotInfos = fSlotManager->getSlotInfo();
for (const auto &sid : slotInfos.fColorSlotIDs) {
addColorSlot(sid);
}
for (const auto &sid : slotInfos.fScalarSlotIDs) {
addScalarSlot(sid);
}
for (const auto &sid : slotInfos.fVec2SlotIDs) {
addVec2Slot(sid);
}
for (const auto &sid : slotInfos.fImageSlotIDs) {
addImageSlot(sid);
}
for (const auto &sid : slotInfos.fTextSlotIDs) {
addTextSlot(sid);
}
}
}
private:
static constexpr int kBufferLen = 256;
sk_sp<skottie::SlotManager> fSlotManager;
const sk_sp<skresources::ResourceProvider> fResourceProvider;
std::vector<SkString> fResList;
static constexpr std::array<const char*, 4> fTypefaceList = {"Arial",
"Courier New",
"Roboto-Regular",
"Georgia"};
using GuiTextBuffer = std::array<char, kBufferLen>;
void addColorSlot(SkString slotID) {
auto c = fSlotManager->getColorSlot(slotID);
SkColor4f color4f = SkColor4f::FromColor(*c);
fColorSlots.push_back(std::make_pair(slotID, color4f.array()));
}
void addScalarSlot(SkString slotID) {
fScalarSlots.push_back(std::make_pair(slotID, *fSlotManager->getScalarSlot(slotID)));
}
void addVec2Slot(SkString slotID) {
fVec2Slots.push_back(std::make_pair(slotID, *fSlotManager->getVec2Slot(slotID)));
}
void addTextSlot(SkString slotID) {
std::array<char, kBufferLen> textSource = {'\0'};
SkString s = fSlotManager->getTextSlot(slotID)->fText;
std::copy(s.data(), s.data() + s.size(), textSource.data());
TextSlotData data = {textSource, fTypefaceList[0]};
fTextStringSlots.push_back(std::make_pair(slotID, data));
}
void addImageSlot(SkString slotID) {
fImageSlots.push_back(std::make_pair(slotID, fResList[0].data()));
}
void prepareImageAssetList(const char* dirname) {
fResList.clear();
SkOSFile::Iter iter(dirname, ".png");
for (SkString file; iter.next(&file); ) {
fResList.push_back(file);
}
}
struct TextSlotData {
GuiTextBuffer source;
std::string font;
};
std::vector<std::pair<SkString, std::array<float, 4>>> fColorSlots;
std::vector<std::pair<SkString, float>> fScalarSlots;
std::vector<std::pair<SkString, SkV2>> fVec2Slots;
std::vector<std::pair<SkString, TextSlotData>> fTextStringSlots;
std::vector<std::pair<SkString, std::string>> fImageSlots;
};
static void draw_stats_box(SkCanvas* canvas, const skottie::Animation::Builder::Stats& stats) {
static constexpr SkRect kR = { 10, 10, 280, 120 };
static constexpr SkScalar kTextSize = 20;
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(0xffeeeeee);
SkFont font(ToolUtils::DefaultTypeface(), kTextSize);
canvas->drawRect(kR, paint);
paint.setColor(SK_ColorBLACK);
const auto json_size = SkStringPrintf("Json size: %zu bytes",
stats.fJsonSize);
canvas->drawString(json_size, kR.x() + 10, kR.y() + kTextSize * 1, font, paint);
const auto animator_count = SkStringPrintf("Animator count: %zu",
stats.fAnimatorCount);
canvas->drawString(animator_count, kR.x() + 10, kR.y() + kTextSize * 2, font, paint);
const auto json_parse_time = SkStringPrintf("Json parse time: %.3f ms",
stats.fJsonParseTimeMS);
canvas->drawString(json_parse_time, kR.x() + 10, kR.y() + kTextSize * 3, font, paint);
const auto scene_parse_time = SkStringPrintf("Scene build time: %.3f ms",
stats.fSceneParseTimeMS);
canvas->drawString(scene_parse_time, kR.x() + 10, kR.y() + kTextSize * 4, font, paint);
const auto total_load_time = SkStringPrintf("Total load time: %.3f ms",
stats.fTotalLoadTimeMS);
canvas->drawString(total_load_time, kR.x() + 10, kR.y() + kTextSize * 5, font, paint);
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(kR, paint);
}
SkottieSlide::SkottieSlide(const SkString& name, const SkString& path)
: fPath(path) {
fName = name;
}
void SkottieSlide::init() {
class Logger final : public skottie::Logger {
public:
struct LogEntry {
SkString fMessage,
fJSON;
};
void log(skottie::Logger::Level lvl, const char message[], const char json[]) override {
auto& log = lvl == skottie::Logger::Level::kError ? fErrors : fWarnings;
log.push_back({ SkString(message), json ? SkString(json) : SkString() });
}
void report() const {
SkDebugf("Animation loaded with %zu error%s, %zu warning%s.\n",
fErrors.size(), fErrors.size() == 1 ? "" : "s",
fWarnings.size(), fWarnings.size() == 1 ? "" : "s");
const auto& show = [](const LogEntry& log, const char prefix[]) {
SkDebugf("%s%s", prefix, log.fMessage.c_str());
if (!log.fJSON.isEmpty())
SkDebugf(" : %s", log.fJSON.c_str());
SkDebugf("\n");
};
for (const auto& err : fErrors) show(err, " !! ");
for (const auto& wrn : fWarnings) show(wrn, " ?? ");
}
private:
std::vector<LogEntry> fErrors,
fWarnings;
};
auto logger = sk_make_sp<Logger>();
uint32_t flags = 0;
if (fPreferGlyphPaths) {
flags |= skottie::Animation::Builder::kPreferEmbeddedFonts;
}
skottie::Animation::Builder builder(flags);
// Viewer should have already registered the codecs necessary for DataURIResourceProviderProxy
auto predecode = skresources::ImageDecodeStrategy::kPreDecode;
auto resource_provider =
sk_make_sp<AudioProviderProxy>(skresources::DataURIResourceProviderProxy::Make(
skresources::FileResourceProvider::Make(SkOSPath::Dirname(fPath.c_str()),
predecode),
predecode,
ToolUtils::TestFontMgr()));
static constexpr char kInterceptPrefix[] = "__";
auto precomp_interceptor =
sk_make_sp<skottie_utils::ExternalAnimationPrecompInterceptor>(resource_provider,
kInterceptPrefix);
fTransformTracker = sk_make_sp<TransformTracker>();
auto text_tracker = sk_make_sp<TextTracker>(fTransformTracker);
builder.setLogger(logger)
.setFontManager(ToolUtils::TestFontMgr())
.setPrecompInterceptor(std::move(precomp_interceptor))
.setResourceProvider(resource_provider)
.setPropertyObserver(text_tracker);
fAnimation = builder.makeFromFile(fPath.c_str());
fAnimationStats = builder.getStats();
fTimeBase = 0; // force a time reset
if (!fSlotManagerInterface) {
fSlotManagerInterface = std::make_unique<SlotManagerInterface>(builder.getSlotManager(), resource_provider);
}
fSlotManagerInterface->initializeSlotManagerUI();
if (fAnimation) {
fAnimation->seek(0);
fFrameTimes.resize(SkScalarCeilToInt(fAnimation->duration() * fAnimation->fps()));
SkDebugf("Loaded Bodymovin animation v: %s, size: [%f %f]\n",
fAnimation->version().c_str(),
fAnimation->size().width(),
fAnimation->size().height());
logger->report();
if (auto text_props = std::move(text_tracker->props()); !text_props.empty()) {
// Attach the editor to the first text layer, and track the rest as dependents.
auto editor_target = std::move(text_props[0]);
text_props.erase(text_props.cbegin());
fTextEditor = sk_make_sp<skottie_utils::TextEditor>(std::move(editor_target),
std::move(text_props));
fTextEditor->setCursorWeight(1.2f);
}
} else {
SkDebugf("failed to load Bodymovin animation: %s\n", fPath.c_str());
}
}
void SkottieSlide::load(SkScalar w, SkScalar h) {
fWinSize = SkSize::Make(w, h);
this->init();
}
void SkottieSlide::unload() {
fAnimation.reset();
}
void SkottieSlide::resize(SkScalar w, SkScalar h) {
fWinSize = { w, h };
}
void SkottieSlide::draw(SkCanvas* canvas) {
if (fAnimation) {
SkAutoCanvasRestore acr(canvas, true);
const auto dstR = SkRect::MakeSize(fWinSize);
{
const auto t0 = SkTime::GetNSecs();
fAnimation->render(canvas, &dstR);
// TODO: this does not capture GPU flush time!
const auto frame_index = static_cast<size_t>(fCurrentFrame);
fFrameTimes[frame_index] = static_cast<float>((SkTime::GetNSecs() - t0) * 1e-6);
}
double fr = 60;
if (fFrameRate != 0) {
fr = fFrameRate;
}
fTransformTracker->renderTracker(canvas, fCurrentFrame/fr, fWinSize, fAnimation->size());
if (fShowAnimationStats) {
draw_stats_box(canvas, fAnimationStats);
}
if (fShowAnimationInval) {
const auto t = SkMatrix::RectToRect(SkRect::MakeSize(fAnimation->size()), dstR,
SkMatrix::kCenter_ScaleToFit);
SkPaint fill, stroke;
fill.setAntiAlias(true);
fill.setColor(0x40ff0000);
stroke.setAntiAlias(true);
stroke.setColor(0xffff0000);
stroke.setStyle(SkPaint::kStroke_Style);
for (const auto& r : fInvalController) {
SkRect bounds;
t.mapRect(&bounds, r);
canvas->drawRect(bounds, fill);
canvas->drawRect(bounds, stroke);
}
}
if (fShowUI) {
this->renderUI();
}
if (fShowSlotManager) {
// not able to track layers with a PropertyObserver while using SM's PropertyObserver
fShowTrackerUI = false;
fSlotManagerInterface->renderUI();
}
if (fShowTrackerUI) {
fTransformTracker->renderUI();
}
}
}
bool SkottieSlide::animate(double nanos) {
if (!fTimeBase) {
// Reset the animation time.
fTimeBase = nanos;
}
if (fAnimation) {
fInvalController.reset();
const auto frame_count = fAnimation->duration() * fAnimation->fps();
if (!fDraggingProgress) {
// Clock-driven progress: update current frame.
const double t_sec = (nanos - fTimeBase) * 1e-9;
fCurrentFrame = std::fmod(t_sec * fAnimation->fps(), frame_count);
} else {
// Slider-driven progress: update the time origin.
fTimeBase = nanos - fCurrentFrame / fAnimation->fps() * 1e9;
}
// Sanitize and rate-lock the current frame.
fCurrentFrame = SkTPin<float>(fCurrentFrame, 0.0f, frame_count - 1);
if (fFrameRate > 0) {
const auto fps_scale = fFrameRate / fAnimation->fps();
fCurrentFrame = std::trunc(fCurrentFrame * fps_scale) / fps_scale;
}
fAnimation->seekFrame(fCurrentFrame, fShowAnimationInval ? &fInvalController
: nullptr);
}
return true;
}
bool SkottieSlide::onChar(SkUnichar c) {
if (fTextEditor && fTextEditor->onCharInput(c)) {
return true;
}
switch (c) {
case 'I':
fShowAnimationStats = !fShowAnimationStats;
return true;
case 'G':
fPreferGlyphPaths = !fPreferGlyphPaths;
this->load(fWinSize.width(), fWinSize.height());
return true;
case 'T':
fShowTrackerUI = !fShowTrackerUI;
return true;
case 'M':
fShowSlotManager = !fShowSlotManager;
return true;
case 'E':
if (fTextEditor) {
fTextEditor->toggleEnabled();
}
return true;
}
return Slide::onChar(c);
}
bool SkottieSlide::onMouse(SkScalar x, SkScalar y, skui::InputState state, skui::ModifierKey mod) {
if (fTextEditor && fTextEditor->onMouseInput(x, y, state, mod)) {
return true;
}
switch (state) {
case skui::InputState::kUp:
fShowAnimationInval = !fShowAnimationInval;
fShowAnimationStats = !fShowAnimationStats;
break;
default:
break;
}
fShowUI = this->UIArea().contains(x, y);
return false;
}
SkRect SkottieSlide::UIArea() const {
static constexpr float kUIHeight = 120.0f;
return SkRect::MakeXYWH(0, fWinSize.height() - kUIHeight, fWinSize.width(), kUIHeight);
}
void SkottieSlide::renderUI() {
static constexpr auto kUI_opacity = 0.35f,
kUI_hist_height = 50.0f,
kUI_fps_width = 100.0f;
auto add_frame_rate_option = [this](const char* label, double rate) {
const auto is_selected = (fFrameRate == rate);
if (ImGui::Selectable(label, is_selected)) {
fFrameRate = rate;
fFrameRateLabel = label;
}
if (is_selected) {
ImGui::SetItemDefaultFocus();
}
};
ImGui::SetNextWindowBgAlpha(kUI_opacity);
if (ImGui::Begin("Skottie Controls", nullptr, ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoSavedSettings |
ImGuiWindowFlags_NoFocusOnAppearing |
ImGuiWindowFlags_NoNav)) {
const auto ui_area = this->UIArea();
ImGui::SetWindowPos(ImVec2(ui_area.x(), ui_area.y()));
ImGui::SetWindowSize(ImVec2(ui_area.width(), ui_area.height()));
ImGui::PushItemWidth(-1);
ImGui::PlotHistogram("", fFrameTimes.data(), fFrameTimes.size(),
0, nullptr, FLT_MAX, FLT_MAX, ImVec2(0, kUI_hist_height));
ImGui::SliderFloat("", &fCurrentFrame, 0, fAnimation->duration() * fAnimation->fps() - 1);
fDraggingProgress = ImGui::IsItemActive();
ImGui::PopItemWidth();
ImGui::PushItemWidth(kUI_fps_width);
if (ImGui::BeginCombo("FPS", fFrameRateLabel)) {
add_frame_rate_option("", 0.0);
add_frame_rate_option("Native", fAnimation->fps());
add_frame_rate_option( "1", 1.0);
add_frame_rate_option("15", 15.0);
add_frame_rate_option("24", 24.0);
add_frame_rate_option("30", 30.0);
add_frame_rate_option("60", 60.0);
ImGui::EndCombo();
}
ImGui::PopItemWidth();
}
ImGui::End();
}
#endif // SK_ENABLE_SKOTTIE