| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkColorSpace.h" |
| #include "include/core/SkFlattenable.h" |
| #include "include/core/SkImageFilter.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkShader.h" |
| #include "include/core/SkTypes.h" |
| #include "include/effects/SkImageFilters.h" |
| #include "src/core/SkImageFilterTypes.h" |
| #include "src/core/SkImageFilter_Base.h" |
| #include "src/core/SkPicturePriv.h" |
| #include "src/core/SkReadBuffer.h" |
| #include "src/core/SkRectPriv.h" |
| #include "src/core/SkWriteBuffer.h" |
| |
| #include <optional> |
| #include <utility> |
| |
| namespace { |
| |
| class SkShaderImageFilter final : public SkImageFilter_Base { |
| public: |
| SkShaderImageFilter(sk_sp<SkShader> shader, SkImageFilters::Dither dither) |
| : SkImageFilter_Base(nullptr, 0) |
| , fShader(std::move(shader)) |
| , fDither(dither) { |
| SkASSERT(fShader); |
| } |
| |
| SkRect computeFastBounds(const SkRect& /*bounds*/) const override { |
| return SkRectPriv::MakeLargeS32(); |
| } |
| |
| protected: |
| void flatten(SkWriteBuffer&) const override; |
| |
| private: |
| friend void ::SkRegisterShaderImageFilterFlattenable(); |
| SK_FLATTENABLE_HOOKS(SkShaderImageFilter) |
| |
| bool onAffectsTransparentBlack() const override { return true; } |
| |
| MatrixCapability onGetCTMCapability() const override { return MatrixCapability::kComplex; } |
| |
| skif::FilterResult onFilterImage(const skif::Context&) const override; |
| |
| skif::LayerSpace<SkIRect> onGetInputLayerBounds( |
| const skif::Mapping& mapping, |
| const skif::LayerSpace<SkIRect>& desiredOutput, |
| std::optional<skif::LayerSpace<SkIRect>> contentBounds) const override; |
| |
| std::optional<skif::LayerSpace<SkIRect>> onGetOutputLayerBounds( |
| const skif::Mapping& mapping, |
| std::optional<skif::LayerSpace<SkIRect>> contentBounds) const override; |
| |
| sk_sp<SkShader> fShader; |
| SkImageFilters::Dither fDither; |
| }; |
| |
| } // end namespace |
| |
| sk_sp<SkImageFilter> SkImageFilters::Shader(sk_sp<SkShader> shader, |
| Dither dither, |
| const CropRect& cropRect) { |
| if (!shader) { |
| return SkImageFilters::Empty(); |
| } |
| |
| sk_sp<SkImageFilter> filter{new SkShaderImageFilter(std::move(shader), dither)}; |
| if (cropRect) { |
| filter = SkImageFilters::Crop(*cropRect, std::move(filter)); |
| } |
| return filter; |
| } |
| |
| void SkRegisterShaderImageFilterFlattenable() { |
| SK_REGISTER_FLATTENABLE(SkShaderImageFilter); |
| // TODO (michaelludwig) - Remove after grace period for SKPs to stop using old name |
| SkFlattenable::Register("SkPaintImageFilter", SkShaderImageFilter::CreateProc); |
| SkFlattenable::Register("SkPaintImageFilterImpl", SkShaderImageFilter::CreateProc); |
| } |
| |
| sk_sp<SkFlattenable> SkShaderImageFilter::CreateProc(SkReadBuffer& buffer) { |
| SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 0); |
| sk_sp<SkShader> shader; |
| bool dither; |
| if (buffer.isVersionLT(SkPicturePriv::kShaderImageFilterSerializeShader)) { |
| // The old implementation stored an entire SkPaint, but we only need the SkShader and dither |
| // boolean. We could fail if the paint stores more effects than that, but this is simpler. |
| SkPaint paint = buffer.readPaint(); |
| shader = paint.getShader() ? paint.refShader() |
| : SkShaders::Color(paint.getColor4f(), nullptr); |
| dither = paint.isDither(); |
| } else { |
| shader = buffer.readShader(); |
| dither = buffer.readBool(); |
| } |
| return SkImageFilters::Shader(std::move(shader), |
| SkImageFilters::Dither(dither), |
| common.cropRect()); |
| } |
| |
| void SkShaderImageFilter::flatten(SkWriteBuffer& buffer) const { |
| this->SkImageFilter_Base::flatten(buffer); |
| buffer.writeFlattenable(fShader.get()); |
| buffer.writeBool(fDither == SkImageFilters::Dither::kYes); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| skif::FilterResult SkShaderImageFilter::onFilterImage(const skif::Context& ctx) const { |
| const bool dither = fDither == SkImageFilters::Dither::kYes; |
| return skif::FilterResult::MakeFromShader(ctx, fShader, dither); |
| } |
| |
| skif::LayerSpace<SkIRect> SkShaderImageFilter::onGetInputLayerBounds( |
| const skif::Mapping&, |
| const skif::LayerSpace<SkIRect>&, |
| std::optional<skif::LayerSpace<SkIRect>>) const { |
| // This is a leaf filter, it requires no input and no further recursion |
| return skif::LayerSpace<SkIRect>::Empty(); |
| } |
| |
| std::optional<skif::LayerSpace<SkIRect>> SkShaderImageFilter::onGetOutputLayerBounds( |
| const skif::Mapping&, |
| std::optional<skif::LayerSpace<SkIRect>>) const { |
| // The output of a shader is infinite, unless we were to inspect the shader for a decal |
| // tile mode around a gradient or image. |
| return skif::LayerSpace<SkIRect>::Unbounded(); |
| } |