blob: 8c664f3ebe7e2cbdb7cb223c95f5750c1f3d361c [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/effects/SkImageFilters.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkFlattenable.h"
#include "include/core/SkImageFilter.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkTo.h"
#include "src/core/SkImageFilter_Base.h"
#include "src/core/SkPicturePriv.h"
#include "src/core/SkReadBuffer.h"
#include <optional>
#include <utility>
struct SkRect;
namespace {
static sk_sp<SkImageFilter> make_drop_shadow_graph(SkVector offset,
SkSize sigma,
SkColor color,
bool shadowOnly,
sk_sp<SkImageFilter> input,
const std::optional<SkRect>& crop) {
// A drop shadow blurs the input, filters it to be the solid color + blurred
// alpha, and then offsets it. If it's not shadow-only, the input is then
// src-over blended on top. Finally it's cropped to the optional 'crop'.
sk_sp<SkImageFilter> filter = input;
filter = SkImageFilters::Blur(sigma.fWidth, sigma.fHeight, std::move(filter));
filter = SkImageFilters::ColorFilter(
SkColorFilters::Blend(color, SkBlendMode::kSrcIn),
std::move(filter));
// TODO: Offset should take SkSamplingOptions too, but kLinear filtering is needed to hide
// nearest-neighbor sampling artifacts from fractional offsets applied post-blur.
filter = SkImageFilters::MatrixTransform(SkMatrix::Translate(offset.fX, offset.fY),
SkFilterMode::kLinear,
std::move(filter));
if (!shadowOnly) {
#if defined(SK_LEGACY_BLEND_FOR_DROP_SHADOWS)
filter = SkImageFilters::Blend(
SkBlendMode::kSrcOver, std::move(filter), std::move(input));
#else
// Merge is visually equivalent to Blend(kSrcOver) but draws each child independently,
// whereas Blend() fills the union of the child bounds with a single shader evaluation.
// Since we know the original and the offset blur will have somewhat disjoint bounds, a
// Blend() shader would force evaluating tile edge conditions for each, while merge lets us
// avoid that.
filter = SkImageFilters::Merge(std::move(filter), std::move(input));
#endif
}
if (crop) {
filter = SkImageFilters::Crop(*crop, std::move(filter));
}
return filter;
}
sk_sp<SkFlattenable> legacy_drop_shadow_create_proc(SkReadBuffer& buffer) {
if (!buffer.isVersionLT(SkPicturePriv::Version::kDropShadowImageFilterComposition)) {
// SKPs created with this version or newer just serialize the image filter composition that
// is equivalent to a drop-shadow, instead of a single dedicated flattenable for the effect.
return nullptr;
}
auto [child, cropRect] = SkImageFilter_Base::Unflatten(buffer);
SkScalar dx = buffer.readScalar();
SkScalar dy = buffer.readScalar();
SkScalar sigmaX = buffer.readScalar();
SkScalar sigmaY = buffer.readScalar();
SkColor color = buffer.readColor();
// For backwards compatibility, the shadow mode had been saved as an enum cast to a 32LE int,
// where shadow-and-foreground was 0 and shadow-only was 1. Other than the number of bits, this
// is equivalent to the bool that SkDropShadowImageFilter now uses.
bool shadowOnly = SkToBool(buffer.read32LE(1));
return make_drop_shadow_graph({dx, dy}, {sigmaX, sigmaY}, color, shadowOnly,
std::move(child), cropRect);
}
} // anonymous namespace
sk_sp<SkImageFilter> SkImageFilters::DropShadow(
SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color,
sk_sp<SkImageFilter> input, const CropRect& cropRect) {
return make_drop_shadow_graph({dx, dy}, {sigmaX, sigmaY}, color, /*shadowOnly=*/false,
std::move(input), cropRect);
}
sk_sp<SkImageFilter> SkImageFilters::DropShadowOnly(
SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color,
sk_sp<SkImageFilter> input, const CropRect& cropRect) {
return make_drop_shadow_graph({dx, dy}, {sigmaX, sigmaY}, color, /*shadowOnly=*/true,
std::move(input), cropRect);
}
// TODO (michaelludwig) - Remove after grace period for SKPs to stop using old create proc
void SkRegisterLegacyDropShadowImageFilterFlattenable() {
SkFlattenable::Register("SkDropShadowImageFilter", legacy_drop_shadow_create_proc);
SkFlattenable::Register("SkDropShadowImageFilterImpl", legacy_drop_shadow_create_proc);
}