/*#pragma settings NoBuiltinFMASupport*/ | |
uniform half4 colorGreen, colorRed; | |
uniform float testArray[5]; | |
half4 main(float2 coords) { | |
float one = testArray[0]; | |
float two = testArray[1]; | |
float three = testArray[2]; | |
half four = half(testArray[3]); | |
half five = half(testArray[4]); | |
return (fma(one, two, three) == (1 * 2 + 3)) && | |
(fma(half(three), four, five) == (3 * 4 + 5)) && | |
(fma(6, 7, 8) == (6 * 7 + 8)) ? colorGreen : colorRed; | |
} |