| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| // We use this header to include vk_mem_alloc.h to make sure we have the corect defines before we |
| // include vulkan.h inside of vk_mem_alloc.h |
| |
| #ifndef VulkanMemoryAllocatorWrapper_DEFINED |
| #define VulkanMemoryAllocatorWrapper_DEFINED |
| |
| // We only ever include this from src files which have already included vulkan. |
| #ifndef VULKAN_CORE_H_ |
| #error "vulkan_core.h has not been included before trying to include the GrVulkanMemoryAllocator" |
| #endif |
| |
| // TODO: We currently lock down our API to Vulkan 1.1. When we update Skia to support 1.3 then we |
| // can remove this macro. We should also update the setting of the API level in the vma createInfo |
| // struct when we do this |
| #define VMA_VULKAN_VERSION 1001000 |
| |
| // vk_mem_alloc.h checks to see if VULKAN_H_ has been included before trying to include vulkan.h. |
| // However, some builds of Skia may not have access to vulkan.h and just have access to |
| // vulkan_core.h. So we pretend we've already included vulkan.h (if it already hasn't been) which |
| // will be fine for building internal skia files. If we do fake it out by defining VULKAN_H_ we |
| // need to make sure to undefine it incase outside client code does later try to include the |
| // real vulkan.h |
| #ifndef VULKAN_H_ |
| #define VULKAN_H_ |
| #define GR_NEEDED_TO_DEFINE_VULKAN_H |
| #endif |
| // TODO: b/306154574 - Investigate whether it's possible to handle the |
| // aforementioned preconditions while also allowing Skia to use the canonical |
| // VMA without a wrapper. Inclusion of `vk_mem_alloc.h` causes an ODR violation. |
| // This could cause an ODR issue if multiple users are including the same header |
| // and implementation but passing in different defines. If there will be uses of |
| // VMA outside of Skia, the client should instead tell Skia not to use VMA. |
| // Then they should wrap their own instance of VMA into an implementation of |
| // Skia's VulkanMemoryAllocator interface, and pass that object into context creation. |
| #include "vk_mem_alloc.h" // NO_G3_REWRITE |
| #ifdef GR_NEEDED_TO_DEFINE_VULKAN_H |
| #undef VULKAN_H_ |
| #endif |
| |
| #endif |