| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_testInputs : packoffset(c0); |
| float4 _10_colorGreen : packoffset(c1); |
| float4 _10_colorRed : packoffset(c2); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _24) |
| { |
| bool _46 = false; |
| if (round(_10_testInputs.x) == (-1.0f)) |
| { |
| float2 _38 = round(_10_testInputs.xy); |
| _46 = all(bool2(_38.x == float2(-1.0f, 0.0f).x, _38.y == float2(-1.0f, 0.0f).y)); |
| } |
| else |
| { |
| _46 = false; |
| } |
| bool _59 = false; |
| if (_46) |
| { |
| float3 _49 = round(_10_testInputs.xyz); |
| _59 = all(bool3(_49.x == float3(-1.0f, 0.0f, 1.0f).x, _49.y == float3(-1.0f, 0.0f, 1.0f).y, _49.z == float3(-1.0f, 0.0f, 1.0f).z)); |
| } |
| else |
| { |
| _59 = false; |
| } |
| bool _70 = false; |
| if (_59) |
| { |
| float4 _62 = round(_10_testInputs); |
| _70 = all(bool4(_62.x == float4(-1.0f, 0.0f, 1.0f, 2.0f).x, _62.y == float4(-1.0f, 0.0f, 1.0f, 2.0f).y, _62.z == float4(-1.0f, 0.0f, 1.0f, 2.0f).z, _62.w == float4(-1.0f, 0.0f, 1.0f, 2.0f).w)); |
| } |
| else |
| { |
| _70 = false; |
| } |
| float4 _71 = 0.0f.xxxx; |
| if (_70) |
| { |
| _71 = _10_colorGreen; |
| } |
| else |
| { |
| _71 = _10_colorRed; |
| } |
| return _71; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |