| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_colorGreen : packoffset(c0); |
| float4 _10_colorRed : packoffset(c1); |
| float4 _10_testInputs : packoffset(c2); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| uint spvPackUnorm2x16(float2 value) |
| { |
| uint2 Packed = uint2(round(saturate(value) * 65535.0)); |
| return Packed.x | (Packed.y << 16); |
| } |
| |
| float2 spvUnpackUnorm2x16(uint value) |
| { |
| uint2 Packed = uint2(value & 0xffff, value >> 16); |
| return float2(Packed) / 65535.0; |
| } |
| |
| float4 main(float2 _24) |
| { |
| uint _29 = spvPackUnorm2x16(_10_testInputs.xy); |
| uint xy = _29; |
| uint _37 = spvPackUnorm2x16(_10_testInputs.zw); |
| uint zw = _37; |
| float2 _44 = abs(spvUnpackUnorm2x16(_29)); |
| bool _59 = false; |
| if (all(bool2(_44.x < 0.015625f.xx.x, _44.y < 0.015625f.xx.y))) |
| { |
| float2 _53 = abs(spvUnpackUnorm2x16(_37) - float2(0.75f, 1.0f)); |
| _59 = all(bool2(_53.x < 0.015625f.xx.x, _53.y < 0.015625f.xx.y)); |
| } |
| else |
| { |
| _59 = false; |
| } |
| float4 _60 = 0.0f.xxxx; |
| if (_59) |
| { |
| _60 = _10_colorGreen; |
| } |
| else |
| { |
| _60 = _10_colorRed; |
| } |
| return _60; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |