| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_colorGreen : packoffset(c0); |
| float4 _10_colorRed : packoffset(c1); |
| float4 _10_testInputs : packoffset(c2); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| uint spvPackSnorm2x16(float2 value) |
| { |
| int2 Packed = int2(round(clamp(value, -1.0, 1.0) * 32767.0)) & 0xffff; |
| return uint(Packed.x | (Packed.y << 16)); |
| } |
| |
| float2 spvUnpackSnorm2x16(uint value) |
| { |
| int SignedValue = int(value); |
| int2 Packed = int2(SignedValue << 16, SignedValue) >> 16; |
| return clamp(float2(Packed) / 32767.0, -1.0, 1.0); |
| } |
| |
| float4 main(float2 _24) |
| { |
| uint _29 = spvPackSnorm2x16(_10_testInputs.xy); |
| uint xy = _29; |
| uint _37 = spvPackSnorm2x16(_10_testInputs.zw); |
| uint zw = _37; |
| float2 _44 = abs(spvUnpackSnorm2x16(_29) - float2(-1.0f, 0.0f)); |
| bool _62 = false; |
| if (all(bool2(_44.x < 0.015625f.xx.x, _44.y < 0.015625f.xx.y))) |
| { |
| float2 _56 = abs(spvUnpackSnorm2x16(_37) - float2(0.75f, 1.0f)); |
| _62 = all(bool2(_56.x < 0.015625f.xx.x, _56.y < 0.015625f.xx.y)); |
| } |
| else |
| { |
| _62 = false; |
| } |
| float4 _63 = 0.0f.xxxx; |
| if (_62) |
| { |
| _63 = _10_colorGreen; |
| } |
| else |
| { |
| _63 = _10_colorRed; |
| } |
| return _63; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |