| #include <metal_stdlib> |
| #include <simd/simd.h> |
| using namespace metal; |
| struct Uniforms { |
| half4 colorGreen; |
| half4 colorRed; |
| }; |
| struct Inputs { |
| }; |
| struct Outputs { |
| half4 sk_FragColor [[color(0)]]; |
| }; |
| float _skOutParamHelper0_modf(float _var0, thread float4& whole) { |
| float _var1; |
| float _skResult = modf(_var0, _var1); |
| whole.x = _var1; |
| return _skResult; |
| } |
| float2 _skOutParamHelper1_modf(float2 _var0, thread float4& whole) { |
| float2 _var1; |
| float2 _skResult = modf(_var0, _var1); |
| whole.xy = _var1; |
| return _skResult; |
| } |
| float3 _skOutParamHelper2_modf(float3 _var0, thread float4& whole) { |
| float3 _var1; |
| float3 _skResult = modf(_var0, _var1); |
| whole.xyz = _var1; |
| return _skResult; |
| } |
| float4 _skOutParamHelper3_modf(float4 _var0, thread float4& whole) { |
| float4 _var1; |
| float4 _skResult = modf(_var0, _var1); |
| whole = _var1; |
| return _skResult; |
| } |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { |
| Outputs _out; |
| (void)_out; |
| float4 value = float4(2.5, -2.5, 8.0, -0.125); |
| const float4 expectedWhole = float4(2.0, -2.0, 8.0, 0.0); |
| const float4 expectedFraction = float4(0.5, -0.5, 0.0, -0.125); |
| bool4 ok = bool4(false); |
| float4 whole; |
| float4 fraction; |
| fraction.x = _skOutParamHelper0_modf(value.x, whole); |
| ok.x = whole.x == 2.0 && fraction.x == 0.5; |
| fraction.xy = _skOutParamHelper1_modf(value.xy, whole); |
| ok.y = all(whole.xy == float2(2.0, -2.0)) && all(fraction.xy == float2(0.5, -0.5)); |
| fraction.xyz = _skOutParamHelper2_modf(value.xyz, whole); |
| ok.z = all(whole.xyz == float3(2.0, -2.0, 8.0)) && all(fraction.xyz == float3(0.5, -0.5, 0.0)); |
| fraction = _skOutParamHelper3_modf(value, whole); |
| ok.w = all(whole == expectedWhole) && all(fraction == expectedFraction); |
| _out.sk_FragColor = all(ok) ? _uniforms.colorGreen : _uniforms.colorRed; |
| return _out; |
| } |