| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_colorGreen : packoffset(c0); |
| float4 _10_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _24) |
| { |
| float4 value = float4(2.5f, -2.5f, 8.0f, -0.125f); |
| bool4 ok = bool4(false, false, false, false); |
| float4 whole = 0.0f.xxxx; |
| float _45 = 0.0f; |
| float _40 = modf(2.5f, _45); |
| whole.x = _45; |
| float4 fraction = 0.0f.xxxx; |
| fraction.x = _40; |
| bool _58 = false; |
| if (whole.x == 2.0f) |
| { |
| _58 = fraction.x == 0.5f; |
| } |
| else |
| { |
| _58 = false; |
| } |
| ok.x = _58; |
| float2 _64 = 0.0f.xx; |
| float2 _61 = modf(value.xy, _64); |
| float4 _66 = whole; |
| whole = float4(_64.x, _64.y, _66.z, _66.w); |
| float4 _68 = fraction; |
| fraction = float4(_61.x, _61.y, _68.z, _68.w); |
| bool _83 = false; |
| if (all(bool2(float4(_64.x, _64.y, _66.z, _66.w).xy.x == float2(2.0f, -2.0f).x, float4(_64.x, _64.y, _66.z, _66.w).xy.y == float2(2.0f, -2.0f).y))) |
| { |
| _83 = all(bool2(float4(_61.x, _61.y, _68.z, _68.w).xy.x == float2(0.5f, -0.5f).x, float4(_61.x, _61.y, _68.z, _68.w).xy.y == float2(0.5f, -0.5f).y)); |
| } |
| else |
| { |
| _83 = false; |
| } |
| ok.y = _83; |
| float3 _90 = 0.0f.xxx; |
| float3 _86 = modf(value.xyz, _90); |
| float4 _93 = whole; |
| whole = float4(_90.x, _90.y, _90.z, _93.w); |
| float4 _95 = fraction; |
| fraction = float4(_86.x, _86.y, _86.z, _95.w); |
| bool _108 = false; |
| if (all(bool3(float4(_90.x, _90.y, _90.z, _93.w).xyz.x == float3(2.0f, -2.0f, 8.0f).x, float4(_90.x, _90.y, _90.z, _93.w).xyz.y == float3(2.0f, -2.0f, 8.0f).y, float4(_90.x, _90.y, _90.z, _93.w).xyz.z == float3(2.0f, -2.0f, 8.0f).z))) |
| { |
| _108 = all(bool3(float4(_86.x, _86.y, _86.z, _95.w).xyz.x == float3(0.5f, -0.5f, 0.0f).x, float4(_86.x, _86.y, _86.z, _95.w).xyz.y == float3(0.5f, -0.5f, 0.0f).y, float4(_86.x, _86.y, _86.z, _95.w).xyz.z == float3(0.5f, -0.5f, 0.0f).z)); |
| } |
| else |
| { |
| _108 = false; |
| } |
| ok.z = _108; |
| float4 _113 = 0.0f.xxxx; |
| float4 _111 = modf(value, _113); |
| whole = _113; |
| fraction = _111; |
| bool _123 = false; |
| if (all(bool4(_113.x == float4(2.0f, -2.0f, 8.0f, 0.0f).x, _113.y == float4(2.0f, -2.0f, 8.0f, 0.0f).y, _113.z == float4(2.0f, -2.0f, 8.0f, 0.0f).z, _113.w == float4(2.0f, -2.0f, 8.0f, 0.0f).w))) |
| { |
| _123 = all(bool4(_111.x == float4(0.5f, -0.5f, 0.0f, -0.125f).x, _111.y == float4(0.5f, -0.5f, 0.0f, -0.125f).y, _111.z == float4(0.5f, -0.5f, 0.0f, -0.125f).z, _111.w == float4(0.5f, -0.5f, 0.0f, -0.125f).w)); |
| } |
| else |
| { |
| _123 = false; |
| } |
| ok.w = _123; |
| float4 _128 = 0.0f.xxxx; |
| if (all(ok)) |
| { |
| _128 = _10_colorGreen; |
| } |
| else |
| { |
| _128 = _10_colorRed; |
| } |
| return _128; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |