1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. copy_constant expectedBW(0) = 0x3F000000 (0.5) | |
4. copy_constant expectedBW(1) = 0x3F000000 (0.5) | |
5. copy_constant expectedBW(2) = 0x3F000000 (0.5) | |
6. copy_constant expectedBW(3) = 0x3F800000 (1.0) | |
7. copy_constant expectedWT(0) = 0x3F800000 (1.0) | |
8. copy_constant expectedWT(1) = 0x3F000000 (0.5) | |
9. copy_constant expectedWT(2) = 0x3F800000 (1.0) | |
10. copy_constant expectedWT(3) = 0x40100000 (2.25) | |
11. zero_4_slots_unmasked $0..3 = 0 | |
12. copy_4_constants $4..7 = colorGreen | |
13. copy_4_constants $8..11 = colorRed | |
14. mix_4_floats $0..3 = mix($4..7, $8..11, $0..3) | |
15. zero_slot_unmasked $4 = 0 | |
16. copy_constant $5 = 0x3F800000 (1.0) | |
17. zero_slot_unmasked $6 = 0 | |
18. copy_constant $7 = 0x3F800000 (1.0) | |
19. cmpeq_4_floats $0..3 = equal($0..3, $4..7) | |
20. bitwise_and_2_ints $0..1 &= $2..3 | |
21. bitwise_and_int $0 &= $1 | |
22. copy_constant $1 = 0x3E800000 (0.25) | |
23. swizzle_4 $1..4 = ($1..4).xxxx | |
24. copy_4_constants $5..8 = colorGreen | |
25. copy_4_constants $9..12 = colorRed | |
26. mix_4_floats $1..4 = mix($5..8, $9..12, $1..4) | |
27. copy_constant $5 = 0x3E800000 (0.25) | |
28. copy_constant $6 = 0x3F400000 (0.75) | |
29. zero_slot_unmasked $7 = 0 | |
30. copy_constant $8 = 0x3F800000 (1.0) | |
31. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
32. bitwise_and_2_ints $1..2 &= $3..4 | |
33. bitwise_and_int $1 &= $2 | |
34. bitwise_and_int $0 &= $1 | |
35. copy_constant $1 = 0x3F400000 (0.75) | |
36. swizzle_4 $1..4 = ($1..4).xxxx | |
37. copy_4_constants $5..8 = colorGreen | |
38. copy_4_constants $9..12 = colorRed | |
39. mix_4_floats $1..4 = mix($5..8, $9..12, $1..4) | |
40. copy_constant $5 = 0x3F400000 (0.75) | |
41. copy_constant $6 = 0x3E800000 (0.25) | |
42. zero_slot_unmasked $7 = 0 | |
43. copy_constant $8 = 0x3F800000 (1.0) | |
44. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
45. bitwise_and_2_ints $1..2 &= $3..4 | |
46. bitwise_and_int $1 &= $2 | |
47. bitwise_and_int $0 &= $1 | |
48. copy_constant $1 = 0x3F800000 (1.0) | |
49. swizzle_4 $1..4 = ($1..4).xxxx | |
50. copy_4_constants $5..8 = colorGreen | |
51. copy_4_constants $9..12 = colorRed | |
52. mix_4_floats $1..4 = mix($5..8, $9..12, $1..4) | |
53. copy_constant $5 = 0x3F800000 (1.0) | |
54. zero_2_slots_unmasked $6..7 = 0 | |
55. copy_constant $8 = 0x3F800000 (1.0) | |
56. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
57. bitwise_and_2_ints $1..2 &= $3..4 | |
58. bitwise_and_int $1 &= $2 | |
59. bitwise_and_int $0 &= $1 | |
60. copy_constant $1 = 0x3F000000 (0.5) | |
61. copy_constant $2 = colorBlack(0) | |
62. copy_constant $3 = colorWhite(0) | |
63. mix_float $1 = mix($2, $3, $1) | |
64. copy_slot_unmasked $2 = expectedBW(0) | |
65. cmpeq_float $1 = equal($1, $2) | |
66. bitwise_and_int $0 &= $1 | |
67. copy_constant $1 = 0x3F000000 (0.5) | |
68. copy_slot_unmasked $2 = $1 | |
69. copy_2_constants $3..4 = colorBlack(0..1) | |
70. copy_2_constants $5..6 = colorWhite(0..1) | |
71. mix_2_floats $1..2 = mix($3..4, $5..6, $1..2) | |
72. copy_2_slots_unmasked $3..4 = expectedBW(0..1) | |
73. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
74. bitwise_and_int $1 &= $2 | |
75. bitwise_and_int $0 &= $1 | |
76. copy_constant $1 = 0x3F000000 (0.5) | |
77. swizzle_3 $1..3 = ($1..3).xxx | |
78. copy_3_constants $4..6 = colorBlack(0..2) | |
79. copy_3_constants $7..9 = colorWhite(0..2) | |
80. mix_3_floats $1..3 = mix($4..6, $7..9, $1..3) | |
81. copy_3_slots_unmasked $4..6 = expectedBW(0..2) | |
82. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
83. bitwise_and_int $2 &= $3 | |
84. bitwise_and_int $1 &= $2 | |
85. bitwise_and_int $0 &= $1 | |
86. copy_constant $1 = 0x3F000000 (0.5) | |
87. swizzle_4 $1..4 = ($1..4).xxxx | |
88. copy_4_constants $5..8 = colorBlack | |
89. copy_4_constants $9..12 = colorWhite | |
90. mix_4_floats $1..4 = mix($5..8, $9..12, $1..4) | |
91. copy_4_slots_unmasked $5..8 = expectedBW | |
92. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
93. bitwise_and_2_ints $1..2 &= $3..4 | |
94. bitwise_and_int $1 &= $2 | |
95. bitwise_and_int $0 &= $1 | |
96. copy_constant $1 = 0x3F000000 (0.5) | |
97. copy_slot_unmasked $2 = expectedBW(0) | |
98. cmpeq_float $1 = equal($1, $2) | |
99. bitwise_and_int $0 &= $1 | |
100. copy_constant $1 = 0x3F000000 (0.5) | |
101. copy_slot_unmasked $2 = $1 | |
102. copy_2_slots_unmasked $3..4 = expectedBW(0..1) | |
103. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
104. bitwise_and_int $1 &= $2 | |
105. bitwise_and_int $0 &= $1 | |
106. copy_constant $1 = 0x3F000000 (0.5) | |
107. swizzle_3 $1..3 = ($1..3).xxx | |
108. copy_3_slots_unmasked $4..6 = expectedBW(0..2) | |
109. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
110. bitwise_and_int $2 &= $3 | |
111. bitwise_and_int $1 &= $2 | |
112. bitwise_and_int $0 &= $1 | |
113. copy_constant $1 = 0x3F000000 (0.5) | |
114. copy_constant $2 = 0x3F000000 (0.5) | |
115. copy_constant $3 = 0x3F000000 (0.5) | |
116. copy_constant $4 = 0x3F800000 (1.0) | |
117. copy_4_slots_unmasked $5..8 = expectedBW | |
118. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
119. bitwise_and_2_ints $1..2 &= $3..4 | |
120. bitwise_and_int $1 &= $2 | |
121. bitwise_and_int $0 &= $1 | |
122. zero_slot_unmasked $1 = 0 | |
123. copy_constant $2 = colorWhite(0) | |
124. copy_constant $3 = testInputs(0) | |
125. mix_float $1 = mix($2, $3, $1) | |
126. copy_slot_unmasked $2 = expectedWT(0) | |
127. cmpeq_float $1 = equal($1, $2) | |
128. bitwise_and_int $0 &= $1 | |
129. zero_slot_unmasked $1 = 0 | |
130. copy_constant $2 = 0x3F000000 (0.5) | |
131. copy_2_constants $3..4 = colorWhite(0..1) | |
132. copy_2_constants $5..6 = testInputs(0..1) | |
133. mix_2_floats $1..2 = mix($3..4, $5..6, $1..2) | |
134. copy_2_slots_unmasked $3..4 = expectedWT(0..1) | |
135. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
136. bitwise_and_int $1 &= $2 | |
137. bitwise_and_int $0 &= $1 | |
138. zero_slot_unmasked $1 = 0 | |
139. copy_constant $2 = 0x3F000000 (0.5) | |
140. zero_slot_unmasked $3 = 0 | |
141. copy_3_constants $4..6 = colorWhite(0..2) | |
142. copy_3_constants $7..9 = testInputs(0..2) | |
143. mix_3_floats $1..3 = mix($4..6, $7..9, $1..3) | |
144. copy_3_slots_unmasked $4..6 = expectedWT(0..2) | |
145. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
146. bitwise_and_int $2 &= $3 | |
147. bitwise_and_int $1 &= $2 | |
148. bitwise_and_int $0 &= $1 | |
149. zero_slot_unmasked $1 = 0 | |
150. copy_constant $2 = 0x3F000000 (0.5) | |
151. zero_slot_unmasked $3 = 0 | |
152. copy_constant $4 = 0x3F800000 (1.0) | |
153. copy_4_constants $5..8 = colorWhite | |
154. copy_4_constants $9..12 = testInputs | |
155. mix_4_floats $1..4 = mix($5..8, $9..12, $1..4) | |
156. copy_4_slots_unmasked $5..8 = expectedWT | |
157. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
158. bitwise_and_2_ints $1..2 &= $3..4 | |
159. bitwise_and_int $1 &= $2 | |
160. bitwise_and_int $0 &= $1 | |
161. copy_constant $1 = 0x3F800000 (1.0) | |
162. copy_slot_unmasked $2 = expectedWT(0) | |
163. cmpeq_float $1 = equal($1, $2) | |
164. bitwise_and_int $0 &= $1 | |
165. copy_constant $1 = 0x3F800000 (1.0) | |
166. copy_constant $2 = 0x3F000000 (0.5) | |
167. copy_2_slots_unmasked $3..4 = expectedWT(0..1) | |
168. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
169. bitwise_and_int $1 &= $2 | |
170. bitwise_and_int $0 &= $1 | |
171. copy_constant $1 = 0x3F800000 (1.0) | |
172. copy_constant $2 = 0x3F000000 (0.5) | |
173. copy_constant $3 = 0x3F800000 (1.0) | |
174. copy_3_slots_unmasked $4..6 = expectedWT(0..2) | |
175. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
176. bitwise_and_int $2 &= $3 | |
177. bitwise_and_int $1 &= $2 | |
178. bitwise_and_int $0 &= $1 | |
179. copy_constant $1 = 0x3F800000 (1.0) | |
180. copy_constant $2 = 0x3F000000 (0.5) | |
181. copy_constant $3 = 0x3F800000 (1.0) | |
182. copy_constant $4 = 0x40100000 (2.25) | |
183. copy_4_slots_unmasked $5..8 = expectedWT | |
184. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
185. bitwise_and_2_ints $1..2 &= $3..4 | |
186. bitwise_and_int $1 &= $2 | |
187. bitwise_and_int $0 &= $1 | |
188. swizzle_4 $0..3 = ($0..3).xxxx | |
189. copy_4_constants $4..7 = colorRed | |
190. copy_4_constants $8..11 = colorGreen | |
191. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) | |
192. load_src src.rgba = $0..3 |