| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_colorGreen : packoffset(c0); |
| float4 _10_colorRed : packoffset(c1); |
| float _10_testArray[5] : packoffset(c2); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _27) |
| { |
| float one = _10_testArray[0]; |
| float two = _10_testArray[1]; |
| float three = _10_testArray[2]; |
| float four = _10_testArray[3]; |
| float five = _10_testArray[4]; |
| bool _66 = false; |
| if (mad(_10_testArray[0], _10_testArray[1], _10_testArray[2]) == 5.0f) |
| { |
| _66 = mad(_10_testArray[2], _10_testArray[3], _10_testArray[4]) == 17.0f; |
| } |
| else |
| { |
| _66 = false; |
| } |
| float4 _67 = 0.0f.xxxx; |
| if (_66) |
| { |
| _67 = _10_colorGreen; |
| } |
| else |
| { |
| _67 = _10_colorRed; |
| } |
| return _67; |
| } |
| |
| void frag_main() |
| { |
| float2 _23 = 0.0f.xx; |
| sk_FragColor = main(_23); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |