| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| row_major float2x2 _10_testMatrix2x2 : packoffset(c0); |
| float4 _10_colorGreen : packoffset(c2); |
| float4 _10_colorRed : packoffset(c3); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _25) |
| { |
| float4 _42 = float4(_10_testMatrix2x2[0].x, _10_testMatrix2x2[0].y, _10_testMatrix2x2[1].x, _10_testMatrix2x2[1].y) * float4(1.0f, 1.0f, -1.0f, -1.0f); |
| float4 inputVal = _42; |
| bool _58 = false; |
| if (asint(_42.x) == 1065353216) |
| { |
| int2 _50 = asint(_42.xy); |
| _58 = all(bool2(_50.x == int2(1065353216, 1073741824).x, _50.y == int2(1065353216, 1073741824).y)); |
| } |
| else |
| { |
| _58 = false; |
| } |
| bool _70 = false; |
| if (_58) |
| { |
| int3 _61 = asint(_42.xyz); |
| _70 = all(bool3(_61.x == int3(1065353216, 1073741824, -1069547520).x, _61.y == int3(1065353216, 1073741824, -1069547520).y, _61.z == int3(1065353216, 1073741824, -1069547520).z)); |
| } |
| else |
| { |
| _70 = false; |
| } |
| bool _80 = false; |
| if (_70) |
| { |
| int4 _73 = asint(_42); |
| _80 = all(bool4(_73.x == int4(1065353216, 1073741824, -1069547520, -1065353216).x, _73.y == int4(1065353216, 1073741824, -1069547520, -1065353216).y, _73.z == int4(1065353216, 1073741824, -1069547520, -1065353216).z, _73.w == int4(1065353216, 1073741824, -1069547520, -1065353216).w)); |
| } |
| else |
| { |
| _80 = false; |
| } |
| float4 _81 = 0.0f.xxxx; |
| if (_80) |
| { |
| _81 = _10_colorGreen; |
| } |
| else |
| { |
| _81 = _10_colorRed; |
| } |
| return _81; |
| } |
| |
| void frag_main() |
| { |
| float2 _21 = 0.0f.xx; |
| sk_FragColor = main(_21); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |